Rykion
Explorer
As a player, have you ever left a game because the GM wasn't being 'true' to the line?
No, but most games I've ever played in have been homebrews. I'm also pretty easy to please when it comes to canon.
As a player, how much do you think your character knows about the setting?
Quite a bit. Local customs, the common world customs, laws, the local area, rulers, most basic low level monster information, and anything else that makes sense to the character's background.
As a player, have you ever 'forced' out another player?
Not based on setting canon.
As a GM, how... constrained do you feel by the fiction line?
It depends on how familiar my players are with the setting. If no one is familiar I mostly ignore it. I used to try to run a setting even if some players knew it better than me. It either ended up like my story above, or the players in the know kept quiet but enjoyed the game less. I don't see the point in running a game in a setting if I can't please the players who are fans, so I usually end up homebrewing or running a setting that I am most familiar with.
As a GM, have you ever stopped running a game because a player ruined it for you?
I've stopped games because the players who knew the setting best weren't having fun. I game to have fun and I know they do too. I've never had a player ruin a game.
As a GM have you had to ask a player to leave because they were ruining the enjoyment of other players?
No.
No, but most games I've ever played in have been homebrews. I'm also pretty easy to please when it comes to canon.
As a player, how much do you think your character knows about the setting?
Quite a bit. Local customs, the common world customs, laws, the local area, rulers, most basic low level monster information, and anything else that makes sense to the character's background.
As a player, have you ever 'forced' out another player?
Not based on setting canon.
As a GM, how... constrained do you feel by the fiction line?
It depends on how familiar my players are with the setting. If no one is familiar I mostly ignore it. I used to try to run a setting even if some players knew it better than me. It either ended up like my story above, or the players in the know kept quiet but enjoyed the game less. I don't see the point in running a game in a setting if I can't please the players who are fans, so I usually end up homebrewing or running a setting that I am most familiar with.
As a GM, have you ever stopped running a game because a player ruined it for you?
I've stopped games because the players who knew the setting best weren't having fun. I game to have fun and I know they do too. I've never had a player ruin a game.
As a GM have you had to ask a player to leave because they were ruining the enjoyment of other players?
No.