MichaelH said:
FWIW, I have house ruled all the variant toughness feats from MotW (dwarf, giant, and dragon's toughness) into the Toughness feat. . .
Are you saying that your House Rule scales the feat on it's own or that it has more value depending upon when it's taken (for a single classed warrior, divine caster or monk that ends up being 6th, 12th and 18th level respectively)?
If the former is true that mechanic seems a little odd to just give 6 more hit points 5 levels (or even 1 level) after having granted 3.
I suppose a similar tweak would be to have a chain of xHP per HD improved toughness style feats using the MotW prereqs and not allow it to be taken multiple times.
It ends up granting substantially more HPs (a total of 80) but taking 4 feats in a chain is supposed to give a character something really impressive. 80 extra HPs is something a 20th level Barbarian gets automatically when Mighty Raging and with Extra Rage/Extended Rage (or high Con) ends up essentially always having. A really defensive Tank Fighter build should always be a better meatshield than a Barbarian.
It would also be easy enough to move around the prereqs and go with 2 or 3 in the chain. I'm not sure how one would name it, though:
-improved/greater/superior/perfect
-improved/iron/mithral/adamantine
-improved/greater/quintessential/essential
-improved/iconic/titanic/draconic
-improved/impressive/improbable/impossible
-improved/congenialty/runner-up/best-in-show
I wish WotC'd either get consistent with the naming devices or wax Gygaxian every time. (Hope I didn't Hijack the thread too much there. Many apologies if so)