Pickles JG
First Post
These are all semi active LFR characters from level 14 down
Dwarf Fighter - it's a classic & mechanically good. Raised by elves. Does not kill people - he may be need a job reference some day. People broadly defined.
Elf Ranger - it's a classic & mechanically good but boy was it boring, parlty as he never developed any character. Got respecced to hybrid ranger cleric & is more fun
Human Rogue - I had a cool Chef mini with knives, well cleaver & knife & dual wielding rogue seemed to fit. Collects exotic ingredients.
Eladrin Warlord - rounding our the martial classes can't remember why probably mechanical reasons. Grumpy old man, no RP required.
Human Wizard - mini campaign character part of a pirate crew (cartographer/navigator). Human as wizards dont need a secondary stat er I mean it's my favourite really. Only played once but we keep talking about the next bit...
Changeling Bard - Sunnite makeover artist. Shapechanges into the style she is going to model you into. Part of an abortive all Sunnite adventuring party. Fun to RP but I do not like the bard power much (warlord seems more fun to play).
Warforged Barbarian - A Lantan Gondsman that malfunctioned while sitting under the ocean for a century after the spell plague. HK53 meets Marvin with a bit of Dalek thrown in. Actually that was a mess so now he is more Psycho Marvin. Great mini but I found it after making the character up. Taken to explain why a warforged may be in the realms. Fun to RP one dimensional to play.
Dragornborn Sorcerer - chosen for the mechanics firey death & a great mini & also ridiculous intimidate. Boring to roleplay - he is about the 5th firey death merchant locally. Immensely fun in a super destructive sucidal way in the right encounters.
Vince Vice - Revenant assassin - a collector for Kelemvor. Based on a cool mini.
I am collecting classes. There is usually a mix of mechanics backstory & a figure involved, often the mechanics drive me to get a figure then I think up a back story.
Dwarf Fighter - it's a classic & mechanically good. Raised by elves. Does not kill people - he may be need a job reference some day. People broadly defined.
Elf Ranger - it's a classic & mechanically good but boy was it boring, parlty as he never developed any character. Got respecced to hybrid ranger cleric & is more fun
Human Rogue - I had a cool Chef mini with knives, well cleaver & knife & dual wielding rogue seemed to fit. Collects exotic ingredients.
Eladrin Warlord - rounding our the martial classes can't remember why probably mechanical reasons. Grumpy old man, no RP required.
Human Wizard - mini campaign character part of a pirate crew (cartographer/navigator). Human as wizards dont need a secondary stat er I mean it's my favourite really. Only played once but we keep talking about the next bit...
Changeling Bard - Sunnite makeover artist. Shapechanges into the style she is going to model you into. Part of an abortive all Sunnite adventuring party. Fun to RP but I do not like the bard power much (warlord seems more fun to play).
Warforged Barbarian - A Lantan Gondsman that malfunctioned while sitting under the ocean for a century after the spell plague. HK53 meets Marvin with a bit of Dalek thrown in. Actually that was a mess so now he is more Psycho Marvin. Great mini but I found it after making the character up. Taken to explain why a warforged may be in the realms. Fun to RP one dimensional to play.
Dragornborn Sorcerer - chosen for the mechanics firey death & a great mini & also ridiculous intimidate. Boring to roleplay - he is about the 5th firey death merchant locally. Immensely fun in a super destructive sucidal way in the right encounters.
Vince Vice - Revenant assassin - a collector for Kelemvor. Based on a cool mini.
I am collecting classes. There is usually a mix of mechanics backstory & a figure involved, often the mechanics drive me to get a figure then I think up a back story.
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