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In Interview with GamesRadar, Chris Perkins Discusses New Books
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<blockquote data-quote="Maxperson" data-source="post: 9318297" data-attributes="member: 23751"><p>I mean, you literally cut out the sentence in that paragraph that said, "Now <strong>I have a hard time getting them to change up a single rule</strong> in a board game."</p><p></p><p>The issue isn't with me! <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /></p><p></p><p>As I pointed out, this doesn't matter to whether or not they were different games. It was trivially easy to merge Stratego and AD&D, too. </p><p></p><p>While you could play all editions of TSR D&D at the same time, you would need to decide which rules to apply to any given situation. Elves will either be TSR elves with the ability to choose classes and multiclass, or they will be BECMI elves that are a class unto themselves and cannot take classes and multiclass. You need to decide whether the classes will use BECMI saving throws, or whether to use the AD&D saves, which are different. It would make a huge mess to try and mix all those together with different PCs using different rules to save, cast spells, etc.</p></blockquote><p></p>
[QUOTE="Maxperson, post: 9318297, member: 23751"] I mean, you literally cut out the sentence in that paragraph that said, "Now [B]I have a hard time getting them to change up a single rule[/B] in a board game." The issue isn't with me! ;) As I pointed out, this doesn't matter to whether or not they were different games. It was trivially easy to merge Stratego and AD&D, too. While you could play all editions of TSR D&D at the same time, you would need to decide which rules to apply to any given situation. Elves will either be TSR elves with the ability to choose classes and multiclass, or they will be BECMI elves that are a class unto themselves and cannot take classes and multiclass. You need to decide whether the classes will use BECMI saving throws, or whether to use the AD&D saves, which are different. It would make a huge mess to try and mix all those together with different PCs using different rules to save, cast spells, etc. [/QUOTE]
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In Interview with GamesRadar, Chris Perkins Discusses New Books
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