Walking Paradox
First Post
Since my last thread, the one about whether or not railroading can be a good thing, generated so much discussion, I figured that I might as well bring up another pet peeve that many gamers have: The rules lawyer.
Somebody who forces the GM to look up everything before making a ruling (or who does the looking up himself), or who demands a rules explanation for everything that the GM says happens, is obviously a human hemorrhoid. On the other hand, there are people whose knowledge of the rules or of facts that are external to the rules but part of the action can actually aid the flow of a game.
Has anybody here ever found a rules lawyer to be helpful?
Somebody who forces the GM to look up everything before making a ruling (or who does the looking up himself), or who demands a rules explanation for everything that the GM says happens, is obviously a human hemorrhoid. On the other hand, there are people whose knowledge of the rules or of facts that are external to the rules but part of the action can actually aid the flow of a game.
Has anybody here ever found a rules lawyer to be helpful?