GregoryOatmeal
First Post
Sorry, more about the edition treadmill.
Suppose I have a 1E copy of Village of Hommlet and my group plays 4E. I want to share that experience with them. My options are
- Remake encounters for 4E based on my 1E copy
- Rebuy the 4E version of what I already own for $77 on ebay
- Convince my gaming group to learn 1E or a retroclone and make characters for that
- Look for an adaptation on the internet
All of those options are terribly inconvenient. They guarantee that D&D adventures have limited shelf-life and limited value. That needs to stop.
As WOTC begins selling PDFs (whenever that day comes) going forward all WOTC adventures should be compatible with all editions. I should be able to play a new 5E adventure in 2E without any difficulties. With technology WOTC could:
- Include a code in future products that allows the purchaser to download a PDF addendum containing monster stats, skill checks, etc. that make the module 1E/2E/3E/4E and even possibly PF/C&C compatible.
- Publish different PDF products for all editions. Essentially they'd be the same book with numbers and rules changed for compatibility with different editions. Purchasing the base book or PDF would give access to all of the various PDFs.
- Crowdsource module conversions from a centralized wikipedia-style webpage where members could vote on the best adaptation. They could also strategically control what aspects of the document are modifiable so users don't insert an outside copyrighted image into their work.
When you had to rely solely on books it was simply unrealistic to support every edition. You couldn't print four nearly identical Tomb of Horrors books, send all of them to the gaming store and expect all of them to sell. Those days are over. I want a code in Madness at Gardmore Abbey that lets me have a 1E and 3.5 PDF of the same material.
And yes, I know ENworld already does this with their 4E/PF APs and Goodman Games does it with 3.5/C&C. And that's awesome.
Suppose I have a 1E copy of Village of Hommlet and my group plays 4E. I want to share that experience with them. My options are
- Remake encounters for 4E based on my 1E copy
- Rebuy the 4E version of what I already own for $77 on ebay
- Convince my gaming group to learn 1E or a retroclone and make characters for that
- Look for an adaptation on the internet
All of those options are terribly inconvenient. They guarantee that D&D adventures have limited shelf-life and limited value. That needs to stop.
As WOTC begins selling PDFs (whenever that day comes) going forward all WOTC adventures should be compatible with all editions. I should be able to play a new 5E adventure in 2E without any difficulties. With technology WOTC could:
- Include a code in future products that allows the purchaser to download a PDF addendum containing monster stats, skill checks, etc. that make the module 1E/2E/3E/4E and even possibly PF/C&C compatible.
- Publish different PDF products for all editions. Essentially they'd be the same book with numbers and rules changed for compatibility with different editions. Purchasing the base book or PDF would give access to all of the various PDFs.
- Crowdsource module conversions from a centralized wikipedia-style webpage where members could vote on the best adaptation. They could also strategically control what aspects of the document are modifiable so users don't insert an outside copyrighted image into their work.
When you had to rely solely on books it was simply unrealistic to support every edition. You couldn't print four nearly identical Tomb of Horrors books, send all of them to the gaming store and expect all of them to sell. Those days are over. I want a code in Madness at Gardmore Abbey that lets me have a 1E and 3.5 PDF of the same material.
And yes, I know ENworld already does this with their 4E/PF APs and Goodman Games does it with 3.5/C&C. And that's awesome.