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<blockquote data-quote="Velmont" data-source="post: 3108824" data-attributes="member: 13739"><p>All your answers would be as simple as: SRD</p><p></p><p>1) <a href="http://www.d20srd.org/srd/equipment/goodsAndServices.htm#lock" target="_blank">Here</a> is about the lock. They call it <strong>Amazing </strong> in the list, and <strong>superb</strong> in the description, but I just paid for the best lock. </p><p></p><p>2) <a href="http://www.d20srd.org/srd/traps.htm#cr4GlyphofWardingBlast" target="_blank">Here</a> is the trap description, but it's true I didn't thought the spell stored in the glyph could be charged. When I choosed it, it was simply in my mind that it was a single spell. If the caster charge the second spell, it means I could add 60 gp at minimum, but as the caster of glyph of warding is at least 5th, blindness should cost 100 gp, (Caster level 5th * Spell level 2 * 10), as stated <a href="http://www.d20srd.org/srd/equipment/goodsAndServices.htm#spell" target="_blank">here</a>. Juste tell me if I must pay more.</p><p></p><p>Depending on the cost, I might change y mind and put a blasting ward that do 3 or 4 dices of damage... but I don't like much to have a killing ward, but for innocent people who would just be too curious (and thus, it should be me who should have hidden more well the chest) or my enemy, that I would like to question to know why they are doing that.</p><p></p><p>3) <a href="http://www.d20srd.org/srd/specialAbilities.htm#poison" target="_blank">Here</a> you can find the poisons. Here the stats:</p><p></p><p><strong>Oil of taggit</strong> </p><p>Ingested DC 15 </p><p>First damage: 0 </p><p>Second damage: Unconsciousness </p><p>90 gp </p><p></p><p>Just a simple and cheap poison to make some guard sleep if needed. I would just need to put it in there food, or for some other similar use.</p></blockquote><p></p>
[QUOTE="Velmont, post: 3108824, member: 13739"] All your answers would be as simple as: SRD 1) [URL=http://www.d20srd.org/srd/equipment/goodsAndServices.htm#lock]Here[/URL] is about the lock. They call it [B]Amazing [/B] in the list, and [B]superb[/B] in the description, but I just paid for the best lock. 2) [URL=http://www.d20srd.org/srd/traps.htm#cr4GlyphofWardingBlast]Here[/URL] is the trap description, but it's true I didn't thought the spell stored in the glyph could be charged. When I choosed it, it was simply in my mind that it was a single spell. If the caster charge the second spell, it means I could add 60 gp at minimum, but as the caster of glyph of warding is at least 5th, blindness should cost 100 gp, (Caster level 5th * Spell level 2 * 10), as stated [URL=http://www.d20srd.org/srd/equipment/goodsAndServices.htm#spell]here[/URL]. Juste tell me if I must pay more. Depending on the cost, I might change y mind and put a blasting ward that do 3 or 4 dices of damage... but I don't like much to have a killing ward, but for innocent people who would just be too curious (and thus, it should be me who should have hidden more well the chest) or my enemy, that I would like to question to know why they are doing that. 3) [URL=http://www.d20srd.org/srd/specialAbilities.htm#poison]Here[/URL] you can find the poisons. Here the stats: [B]Oil of taggit[/B] Ingested DC 15 First damage: 0 Second damage: Unconsciousness 90 gp Just a simple and cheap poison to make some guard sleep if needed. I would just need to put it in there food, or for some other similar use. [/QUOTE]
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