TO EVERYONE - ESPECIALLY UVENELEI
Uvenelei
To Edena
I'm still catching up, but here's what I'm doing so far:
I send diplomats to all of the new peoples on the newly found continents of Oerth and to the peoples of Krynn. I seek only peaceful relations and trade negotiations. The diplomats are bearing gifts foreign to the new peoples and gold. If possible, I hire someone from Krynn who knows how to forge dragonlances.
I also claim any of Zagyg's demiplanes that are floating around out there (such as the Isle of the Ape).
ANSWER:
First of all, there is a major crisis in progress.
Both Lord Melkor and Anabstercorian have been captured and face death.
This has caused a massive assemblage of creatures from the Plane of Shadow, and this assemblage now threatens Oerth and Greyspace, although it's main rage is directed against Toril and Realmspace.
Since they lack the power to destroy Toril and Realmspace, they are all too likely to take their fury out on Oerth and Greyspace.
Secondly, the drow - thanks to Melkor's sending - are amassing in force across the ethereal and astral planes, and in a number of Crystal Spheres.
They are joining with the illithid who have already amassed.
This United Force of Evil is preparing to wreak a grim vengeance on Oerth and Greyspace for it's willingness to follow the Torilian model of good, peace, tolerance, and acceptance.
For it's rejection of Lolth.
For the stealing of the True Staff of Ancient Penumbra.
This fleet has a combined PL of over 4,000.
That does not include the army beginning to mass in the Plane of Shadow.
That does not include ANYTHING the Red Goo - which Rhialto is trying to stir into sentience - might do.
That does not include ANYTHING that might happen as a consequence to the wars and deaths, such as earthquakes, explosions, a speeding up of the metamorphosis, or any other thing.
Now that I've made you all feel happy, safe, and secure ...
Your missionaries go to Krynn.
IMMEDIATELY upon arrival, they are faced by a very youthful girl - 13 or 14 probably - who has short red hair.
She appears to be alone, but your magical detections show she is not alone.
Furthermore, this girl radiates staggering power herself.
However, she does not attack, makes no hostile move, and indeed apparently expected your coming.
Her demeanor is pleasant, if crisp and soldierly, and she bears herself with dignity and grace.
Her voice is soft, with an undercurrent of strength and power.
She speaks:
We welcome you to Krynn, People of the Alliance of the Crescent.
The One God has been expecting you.
I am Mina, Commander of the Knights of Neraka.
Accompany us now to our camp, where we will talk.
(Although this may sound like a request, it is an order, and the missionaries find themselves obeying that order.
Once in camp, where everyone is served drinks, and made comfortable, the girl speaks again: )
You come from a world reduced, a world turned against itself.
Your world is dying.
The Red Death comes for your world.
You cannot hope to fight it, when it comes.
Your Forrester knew this, all along - he did not tell you the danger, knowing that your world was a threat to him and Toril, and that your destruction would better serve his interests.
Know that the One God can save Oerth.
Know that the might of the One God can protect you from the Red Death.
(Mina looks at the emissaries solemnly)
Your people are in the gravest danger.
You have the responsibility to protect them.
Others who had the responsibility, failed in that responsibility.
People who you trusted and believed in, have betrayed you and yours to a terrible fate.
I offer to you salvation for your people.
I offer redemption to your people.
Allow me and my Knights to come to your world.
Allow the One God into your hearts.
(Mina tilts her head.)
Perhaps you do not understand what the Red Death is.
I will explain.
The Red Death is a being that is an integral part of magic itself.
It corrupts and befouls all that it is a part of, and thus it corrupts and befouls magic.
Once the Red Death emerges on your world, all magic - even good magic - will become corrupted.
Your mages will be warped into hideous monsters.
Your clerics will be cut off from their dieties, and consumed - even the casting of cure spells in altruistic ways will pervert them.
Your Faerie will become beings of the deepest nightmare.
Your Undead will cease to follow Acererak and will follow the Red Death instead.
The Red Death takes delight in human, demihuman, and humanoid suffering, pain, and misery.
It feeds on this misery, and pain and misery make the Red Death stronger and stronger.
From it's initial entry point into your world, it will spread to every part of Oerth, and from Oerth it will spread to every part of Greyspace.
From there, it will spread into your Planes, to everywhere those from Oerth go.
Forrester knows this, but has chosen not to tell you.
For Realmspace is defended by the Angels, who alone have the power to keep the Red Death out.
He has left you to a grim fate.
(She looks at the emissaries again.)
Embrace the One God, and allow my Knights and myself to come to your world.
We will halt the Red Goo.
We will bring peace to your world.
We will bring prosperity to your people.
You will not again be threatened by illithid, drow, Shade, or ambitious and ruthless Torilians.
You will not need your nuclear weapons to protect yourselves.
If we are allowed to come to your world, the people of Oerth will find the One God.
With the One God in their hearts, they will know peace, prosperity, and joy.