Snoweel
First Post
I've been thinking.
Given races as different from each other as humans, elves, dwarves, gnomes and halflings, does it make sense to you that the ability scores of the average specimen are identical to each other, except for a +2 to one attribute and -2 to another?
(Note that I'm ignoring the issues of balance or playability at the moment.)
And on top of that, is a +2 modifier really much different from a +0 modifier? This isn't a rhetorical question - I wanna know what you really think.
Given your personal view of these races, what sort of ability mods would you give them, balance notwithstanding?
e.g. I'd do dwarves this way:
STR +2
DEX -2
CON +4
INT -2
I'd probably leave CHA umodified, given my personal view of what the CHA stat represents (and yes, I believe INT, WIS and CHA are open to interpretation, much like alignment).
But let's not argue that in this thread, eh?
Gimme your Uber elves...
Given races as different from each other as humans, elves, dwarves, gnomes and halflings, does it make sense to you that the ability scores of the average specimen are identical to each other, except for a +2 to one attribute and -2 to another?
(Note that I'm ignoring the issues of balance or playability at the moment.)
And on top of that, is a +2 modifier really much different from a +0 modifier? This isn't a rhetorical question - I wanna know what you really think.
Given your personal view of these races, what sort of ability mods would you give them, balance notwithstanding?
e.g. I'd do dwarves this way:
STR +2
DEX -2
CON +4
INT -2
I'd probably leave CHA umodified, given my personal view of what the CHA stat represents (and yes, I believe INT, WIS and CHA are open to interpretation, much like alignment).
But let's not argue that in this thread, eh?
Gimme your Uber elves...