Irda Ranger
First Post
Fun is always subjective, that's true. It was not my intent to suggest otherwise.Voss said:A consistent rules set adds directly to my fun. It isn't the end, but neither is getting to 20th level. But a consistent rules set is a lot more fun for me than monsters that vary according to arbitrary whims of DMs and game designers. The dissonance between real kobolds and paper kobolds actually does bother me, and makes the game less fun. So please, don't tell me what I should find fun or not.
But fixating on Hit Points as something everyone should have, when it's purely an abstract concept that only exists to facilitate game play, seemed a little odd to me. They're just there to make your life easier, and when they make your life harder you should ignore them. It's the underlying monster, the Platonic ideal of Koboldness, that should be consistent and as real as you can make it. There are things in the world everyone should have - like hunger, love, hate and fear. Motives. A soul. A reason to get up in the morning and plot the takeover of the world.
As for things like AC, Str and HP? "Luminous beings are we, not this crude matter. Judge me by my HP, do you?"