What do you mean by "a problem"? As in, "Oh god, this must be fixed because it just doesn't make sense!"?broghammerj said:You may have like it and others may not. I happen to be in the not camp. One of the things I am trying to get at with my post is did you think there was a problem to begin with or is it more of a reaction along the line, "Yeah, I like what you're doing here"?
I thought the Elemental planes were boring. Just vast, endless seas and unending fire. (For that matter, Most of the planes bored me). I thought the Demon/Devil Blood Feud was... meh. It just didn't jazz me up at all. And I hate the alignment system. So in truth it's never come up in my games because I never had an Interest in it.
But with some of the changes they are making, creating adventure sites in the Planes, I might send the PCs there. I definitely am jazzed about this direction with the Demons/Devils. I might now want to use this stuff!
Granted, both of my campaigns are set in Eberron, and while I like Eberron's planes a lot more, neither the Planes or the Demons cosmology really matters; they just aren't the focus of the games. So I won't be able to use them really.
But for a homebrew, by gum I'll make use.
I mean, what sort of fluff causes problems, exactly?