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Is a Half-Caster -but still Magical- Cleric too different?
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<blockquote data-quote="steeldragons" data-source="post: 6921174" data-attributes="member: 92511"><p>On the taking spells out of it idea...what about just taking what we think/know of Divine Magic Spells and just making them channeled effects.</p><p></p><p>So, for example, you would still have access to [e.g.]: Bless, Cure Wounds, Light, Resist Element, Sense Divine, Turn Undead. </p><p></p><p>Your class feature is actually "Channel: Divine Magic" and you get level + Wis. mod. times per day to channel whatever effects you happen to require.</p><p> </p><p>Clerics still have a "spell list" of sorts. It's just a list of divine magic effects -which, really, in the vernacular should be "invocations"- versus spells [which could, more accurately, be referred to as "incantations"].</p><p></p><p>So, actually, Channel: Divine Invocation....with a per diem that increases with level. Would work out, maybe to less magic than having channels and magic features and a spell list/progression...or I guess you could make/keep them en par with the mages' spell progression. But that would go against the initial premise that they are not [at least not as default] primarily a caster, but are a supplemental caster.</p></blockquote><p></p>
[QUOTE="steeldragons, post: 6921174, member: 92511"] On the taking spells out of it idea...what about just taking what we think/know of Divine Magic Spells and just making them channeled effects. So, for example, you would still have access to [e.g.]: Bless, Cure Wounds, Light, Resist Element, Sense Divine, Turn Undead. Your class feature is actually "Channel: Divine Magic" and you get level + Wis. mod. times per day to channel whatever effects you happen to require. Clerics still have a "spell list" of sorts. It's just a list of divine magic effects -which, really, in the vernacular should be "invocations"- versus spells [which could, more accurately, be referred to as "incantations"]. So, actually, Channel: Divine Invocation....with a per diem that increases with level. Would work out, maybe to less magic than having channels and magic features and a spell list/progression...or I guess you could make/keep them en par with the mages' spell progression. But that would go against the initial premise that they are not [at least not as default] primarily a caster, but are a supplemental caster. [/QUOTE]
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Is a Half-Caster -but still Magical- Cleric too different?
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