Tom McCafferty
Explorer
Is coup de grace a broken rule?
I have a party that only attacks sleeping enimies. They wait for the big creatures to go to sleep before they attack and only attack the big creatures first.
Before hand they have a spotter sent to observe the enemy who is an invisible halfling thief with very high move silent and hide skills with the pass without trace spell cast on them.
They make use of the rule that in skill checks 20s don't automatically succeed so the enemy find it imposible to detect the spotter. This weekend they sneaked up on two sleeping Fire Giants.
The coup de grace rule allowed them to have an automatic critical hit and then the fire giants needed to make fortitude saves vs 10 + damage done. The thief got his extra d6 too. The weapons they used were long spears, thus giving a three times critical. The Fire Giants have +14 on Fortitude saves, so the killers only needed to do 35 points of damage to make it impossible for a 124 hit point creature to be slain.
I don't want to use the same tactics with them, so what would you do? Am I missing something about coup de grace? Is there a chance the sleeping creatures can wake up when in danger?
I have a party that only attacks sleeping enimies. They wait for the big creatures to go to sleep before they attack and only attack the big creatures first.
Before hand they have a spotter sent to observe the enemy who is an invisible halfling thief with very high move silent and hide skills with the pass without trace spell cast on them.
They make use of the rule that in skill checks 20s don't automatically succeed so the enemy find it imposible to detect the spotter. This weekend they sneaked up on two sleeping Fire Giants.
The coup de grace rule allowed them to have an automatic critical hit and then the fire giants needed to make fortitude saves vs 10 + damage done. The thief got his extra d6 too. The weapons they used were long spears, thus giving a three times critical. The Fire Giants have +14 on Fortitude saves, so the killers only needed to do 35 points of damage to make it impossible for a 124 hit point creature to be slain.
I don't want to use the same tactics with them, so what would you do? Am I missing something about coup de grace? Is there a chance the sleeping creatures can wake up when in danger?