If I want a more narrative game I'd go for one that doesn't have so bloody many fiddly combat bits.
Fair enough. So I guess you're not up for narrativist Rolemaster either?
I'm not sure where I get my tolerance for fiddly bits. In part its habit. In part its the vibe of my long-running group. (I'm not a wargamer, but many of the others have been. I'm not much of a CCGer, but at one stage my group had two players both of whom had been Australasian M:TG champions.)
D&D, to me, is about D&D. Maybe it's because I grew up on the Basic/Expert books which are pretty unabashed about being a game.
This is giving me an impression of a fairly light-hearted (even whimsical?) approach to the game. Maybe a bit like the tone of Tunnels and Trolls. Is that right? The only time I GMed 3E I was converting Castle Amber on the fly - and that's about the only time I've run a game in that really light-hearted sort of manner. (When one PC got caught in a web spell cast by another PC, the first player complained. The second player - who was a bit of a Rolemaster snob - replied "Calm down, it's only D&D!")
When I run my 4e game, or my RM game, it's VERY SERIOUS BUSINESS.
Actually, there is one continuing semi-comedic element in my current game - the dwarf PC went adventuring because, as a young dwarf, he had spent 10 years serving in the military but never encountered a goblin. And the rules of his clan (as specified by the player in his PC's backstory) are that you don't graduate out of the military into adulthood until you successfuly deal with a goblin. Not that there was any shortage of goblin attacks in that 10 years, but every time they attacked Derrik was at the other end of the stronghold, or running an errand for an officer, or asleep back in barracks, or cleaning the latrines, or . . . Anyway, now that Derrik is a Warpriest of Moradin, through a convoluted chain of circumstance he's managed to recruit some of his old tormentors - the ones who were younger than him but graduated out of the army while he was still stuck there - as offsiders. Needing some names for dwarven NPCs in a hurry, I drew upon my memories of the AD&D DMG - so Derrik's herald is Gutboy Barrelhouse, and his porter/groom/all-round-factotum is Aggro the Axe (who I think was actually a human in the original).
And there's the odd bit of spontaneous comedy - like the Acrobatics checks to avoid stepping on the frog when the paladin was hit with Baleful Polymorph.
But the occasional hint of (low grade) comedy only makes the SERIOUS BUSINESS all the more serious!