Sebastian Francis
First Post
bolen said:It seems to me that although the transhuman space/ "hard science fiction" makes for fun reading. I don’t know how fun it would be for a long time game.
I could see running a spy type game set in the future where you replace the guns for super high tech stuff.
What other types of adventures would one have?
But wouldn't it just devolve into a lecture from the GM about why this or that is plausible. But I teach physics so maybe its just me that would do that
You're raising an excellent point. The other problem you get with hard sf is that no adventure is "good enough" for some of the players. You try to introduce an "Alien" type game, and the players whine, "Hey, man, this is Transhuman Space! Why are we playin' a bug hunt?"
Hard sf games basically degenerate into what this thread has become: arguments about what "real science" is. Personally, I'd rather be adventuring.