Hjorimir
Adventurer
It is all relative...
I find the power-gamer attitude to be pretty funny. Players can toil for hours pouring over books looking for that amazing combination that will really make their character a powerhouse. What they don't seem to realize is that D&D isn't limited in scope. For all the work they put into making their character powerful it takes but a few moments for the DM to scale an encounter to match. It is all relative.
Players simply cannot win in this scenario. The DM always can just lay down something that is tougher than the character. It has been my experience that once players realize this they tend to settle down and get back into a more common gaming mindset.
But, let me be clear, I think there is absolutely nothing wrong with building an efficient character. I just don't think you need to be cheesy to do it.
Granted, none of this holds true if it is really a DM vs. Player campaign (and I'd just leave that kind of game anyway). Life is too short to waste time on a bad game.
I find the power-gamer attitude to be pretty funny. Players can toil for hours pouring over books looking for that amazing combination that will really make their character a powerhouse. What they don't seem to realize is that D&D isn't limited in scope. For all the work they put into making their character powerful it takes but a few moments for the DM to scale an encounter to match. It is all relative.
Players simply cannot win in this scenario. The DM always can just lay down something that is tougher than the character. It has been my experience that once players realize this they tend to settle down and get back into a more common gaming mindset.
But, let me be clear, I think there is absolutely nothing wrong with building an efficient character. I just don't think you need to be cheesy to do it.
Granted, none of this holds true if it is really a DM vs. Player campaign (and I'd just leave that kind of game anyway). Life is too short to waste time on a bad game.