Rezzin
First Post
EDIT: New thread title: Do you accept the DM's decision at the table?
I have a real rule nazi as a player and he pompously declares almost every game that as a DM, my word is never final. Rules are rules and if there is an ambiguous situation where the DM has to make a call, the player kinda loses it. He tends to argue every point of the rule based on whatever info he can find - using such concrete excuses such as "well it doesn't say I can't do that?!" He is the only player that brings up these nuances and tries to "twist" the rules to his liking. When he is challenged, or (gasp!) proved wrong he declares that D+D sucks more and more everyday and that the player is always right - just say "yes!"
So in 4e, do you guys still think the DM's rule is final? As long as the DM is not saying something along the lines of "you can't do that becasue I say so" or something to that nature. Frankly I have been playing D&D and other RPG's for damn near twenty years and it is something I have become used to - the DM as an arbiter of sorts. If something odd comes up in the rules, the DM rules it on the fly as to not disrupt the game and then the players can come back to it out of game if there is still some discrepancy later on.
I have a real rule nazi as a player and he pompously declares almost every game that as a DM, my word is never final. Rules are rules and if there is an ambiguous situation where the DM has to make a call, the player kinda loses it. He tends to argue every point of the rule based on whatever info he can find - using such concrete excuses such as "well it doesn't say I can't do that?!" He is the only player that brings up these nuances and tries to "twist" the rules to his liking. When he is challenged, or (gasp!) proved wrong he declares that D+D sucks more and more everyday and that the player is always right - just say "yes!"
So in 4e, do you guys still think the DM's rule is final? As long as the DM is not saying something along the lines of "you can't do that becasue I say so" or something to that nature. Frankly I have been playing D&D and other RPG's for damn near twenty years and it is something I have become used to - the DM as an arbiter of sorts. If something odd comes up in the rules, the DM rules it on the fly as to not disrupt the game and then the players can come back to it out of game if there is still some discrepancy later on.
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