Horwath
Legend
We like the random. YOU might get a 5 or 6 stat lol.
yes you might.
but you could also buy 6 stat for -2 pts if it fits you character theme.
if you want to go high you could buy 16 for 12pts, 17 for 15pts and 18 for 19pts.
We like the random. YOU might get a 5 or 6 stat lol.
I think this statement is far more applicable to the last few editions of the game. Not so much anymore. Going into 5e, with older edition baggage and expectations, can have a substantial impact on how one perceives it.Pallies and barbies for example really do want 3 really high scores that aren't possible with point buy.
Heck, thanks to BA, even ONOHAS (Only Needs One High Ability Score) isn't a thing, really. A character is perfectly viable with a 10-14 stat range across the board (final after racial mods).Well I agree that MAD isn't as big of a deal in 5e.
But again, buzz words like "maxed out" lead me to believe there may be previous edition baggage. And even ignoring that, you are only focusing on one pillar of play. A barbarian also really benefit greatly from Wisdom (perception, survival/tracking, saves, etc.) and Charisma (don't you want to be intimidating as a big barbarian?).But my point is that a barbarian gets significantly more value out of having say strength, dexterity, and constitution maxed out than a fighter would due to how AC worcs for them.
Everyone benefits from Con and a high "attack score", so that's not unique to paladins. And no one wants a negative Dex. Again, not unique to paladins.Paladins want high charisma so their extra spell smites and such stick, and their auras have a nice bonus. They're front liners so they need a good con and they have no proficiency in con saves. They want a maxed attack score because duh, almost all their interaction with enemies start with them hitting them hard. If they are a strength paladin, they still don't want a negative dex score, no one wants that.
"More value" is so ephemeral. Any character can find huge benefit from a high score in any stat. If you choose to take advantage of that score.It's not necessary for them to get more points at all, they work fine with point buy, buy if you're rolling for stats and you score real high, you'll get more value from the spare points with them then say a moon druid or archer rogue.
Everyone benefits from having a high con and a high attack stat, but con is more important for front liners.
I think it's less a matter of being biased against "front-liners" as it is being biased toward caster-types--that may be me splitting hairs, but I really do mean that. That is, I think the balancing act forced by having to consider three physical stats for different purposes is probably a good thing in the long run, and that it is the SAD-ness of pure-caster classes that makes them a problem.
Heck, thanks to BA, even ONOHAS (Only Needs One High Ability Score) isn't a thing, really. A character is perfectly viable with a 10-14 stat range across the board (final after racial mods).
But again, buzz words like "maxed out" lead me to believe there may be previous edition baggage. And even ignoring that, you are only focusing on one pillar of play. A barbarian also really benefit greatly from Wisdom (perception, survival/tracking, saves, etc.) and Charisma (don't you want to be intimidating as a big barbarian?).
Everyone benefits from Con and a high "attack score", so that's not unique to paladins. And no one wants a negative Dex. Again, not unique to paladins.
"More value" is so ephemeral. Any character can find huge benefit from a high score in any stat. If you choose to take advantage of that score.
You also never answered what you consider "really high scores that aren't possible with point buy".
Wizards want high int, con, dex
Druids want high wis, con, dex
Clerics want high wis, con
Fighters want high str and con or high dex and con
Paladins want high str, con, cha, or high dex, con, cha
Barbarians want high str, con, dex
Rogues want high dex and con
Monks want high dex, wis, con
Almost every class wants 3 high stats except fighters and rogues.
So no, I'd say the stat system is actually more biased toward casters than front liners.