SWAT said:But I can't find a single rules reference that actually backs this up. The Bluff skill description never explicitly states that when you lie, you make a Bluff check. It instead says Bluff is for convincing/conning/distracting someone under false pretenses, which would involve lying. The Bluff examples they give are all about getting someone to react or behave in a certain way. Not a single one is simply a lie. Therefore, I'd like to propose the following, and see if anyone can provide a rules reference that contradicts it:
Are you trying to get someone to believe something that you want them to believe? If so it is a Bluff.
Under Bluff:
A successful Bluff check indicates that the target reacts as you wish, at least for a short time (usually 1 round or less) or believes something that you want it to believe. Bluff, however, is not a suggestion spell.
Under Sense Motive:
SENSE MOTIVE (WIS)
Check: A successful check lets you avoid being bluffed (see the Bluff skill). You can also use this skill to determine when “something is up” (that is, something odd is going on) or to assess someone’s trustworthiness.
Task Sense Motive DC
Hunch 20
Sense enchantment 25 or 15
Discern secret message Varies
Hunch: This use of the skill involves making a gut assessment of the social situation. You can get the feeling from another’s behavior that something is wrong, such as when you’re talking to an impostor. Alternatively, you can get the feeling that someone is trustworthy.
You can also use the "Hunch" DC for Sense Motive to determine if the target is trustworthy, but this is an observation check and not an interaction check (all interaction checks are opposed checks).
Sense Motive will not tell you that the target is lieing specifically, but it will tell you that they are "untrustworthy". If they are trying to get (as in force you - you always have the option to believe what they say without a check) you to "believe" something then they need to do a Bluff check against your Sense Motive.