So, I am about to start a new tabletop group. I have never put up an ad like this before, and I really want to attract a group of people interested in the same thing I am. Can you read the ad, and let me know your opinions on it? What makes a good ad? What makes a bad ad?
Let's Play Pathfinder!
Every Tuesday Evening, 6:30 PM - 10:30 PM
Adventurers have gathered in the town of Drafton to explore an infamous Dwarven ruin known only as "The Crawling Grotto". The setting is generic so that players may take creative license over a portion of the world; maybe a kingdom to the east, a savage land to the west, or long war with an orc-tribe, for example. This can be discussed and introduced to the world by the players when we have a better idea of what the group wants from their game.
My goal with this campaign is for the goals for the players and their characters evolve naturally. I would like a friendly game wherein the players are not competitive with one another, every class has something to do, and NPCs have clear motivations that are apparent to the players. The first couple of game sessions will have a very simple "explore the dungeon" plot, but if everything goes well, you the players will collaborate on a richer story. I will provide the substance, if you (the players) provide the spice.
Expectations I, the DM, am prepared to fulfill;
1) I will have notes prepared for each session. I use my laptop during play, where I keep my notes. I will include several combats, several rough outlines for NPC interactions, and XP and treasure parcels planned accordingly.
2) Sometimes I will have to wing-it, because even though I love to play, plan, and run these games, I can't prepare for everything. I am good at improvising, and I usually have enough superfluous stuff prepared that I can cannibalize and jury-rig my notes to reflect how the game has changed.
3) I will use accents with my characters, because I love them. They are not great accents, though, and a lot of the time players tell me they are embarrassed for me when I do it. Some of my favorite voices are "the senile old man", "the gruff bartender", and "the effete nobleman who thinks he can pick a fight, but who should really, really keep his mouth shut."
4) I use the Paizo pre-printed laminated maps, and a vinyl dry-erase map. I also use numbered 7/8-inch poker chips to represent monsters or characters on the board. I try to make the combat exciting, engaging, and each one unique. I enjoy well crafted fights, and I get a lot of satisfaction when I see the player's characters do something well and truly heroic.
5) I am thoughtful, intelligent person who tries to obey social mores when they are appropriate, but I am also rather irreverent and have a satirical sense of humor. Those who are easily offended probably will be offended, eventually.
6) I am friendly to new players, and enjoy teaching the game to newbies. I am available to help players with the rules and make their characters.
7) I am NOT able to host right now. My apartment is too small and crowded to entertain. I am in the process of moving up in the world, and by mid-December, I will be in a larger apartment and be able to host.
Expectations I have of the players (in no particular order):
1) You keep your character sheet, noting XP, level, treasure, and stats and leveling up your character between sessions or making plans before a game to have me or another players help you level up.
2) That you try to make the games, and if life gets in the way, you let us know.
3) That you be a nice person, forgiving of other people’s flaws, and when you like something about the game, let the table know!
4) You can be a newbie totally unfamiliar with role-playing games, or you can be an old-hat who’s written published supplements.
5) That one or more of the players is gracious enough to host a few games.
6) Computers, smart-phones, and tablets are welcome, but I want players to be focused on the game.
7) That your character be fair and balanced, and that you share the spotlight by recognizing that other characters have a bailiwick.
Here's the details about the characters appropriate for play;
1) This campaign will start at level one.
2) Standard fantasy point buy (15 points to spend)
3) All the races, classes, spells, feats, and equipment from the Pathfinder Core Rule Book are allowed.
4) All characters start max hit points for first level, the average starting gold for their class.
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