L R Ballard
Explorer
I'm converting an adventure module from 2e to 5e, and I need your advice.
The original 2e adventure gives two NPCs rods of cancellation. A description of the rod and its powers appears in the 2nd edition Dungeon Master Guide (DMG 2e, 205). The rod's primary power drains all magical properties from any magic item, given a successful melee attack and subject to a save. A drained magic item's power cannot be restored, even through a wish.
Is the rod of cancellation overpowered for 5th edition? Should I substitute another magic item for the rod in the two cases in which it appears in the 2e adventure module? Or would you convert the rod to 5th edition, either with the same power or with some modifications?
The original 2e adventure gives two NPCs rods of cancellation. A description of the rod and its powers appears in the 2nd edition Dungeon Master Guide (DMG 2e, 205). The rod's primary power drains all magical properties from any magic item, given a successful melee attack and subject to a save. A drained magic item's power cannot be restored, even through a wish.
Is the rod of cancellation overpowered for 5th edition? Should I substitute another magic item for the rod in the two cases in which it appears in the 2e adventure module? Or would you convert the rod to 5th edition, either with the same power or with some modifications?