DrNilesCrane
First Post
I’ve found some great ideas in various threads here and hope I can draw upon the creative minds here to assist me with my upcoming, sea-faring 3.5 D&D campaign.
I need (at least) a few dozen ideas for island based civilizations & cultures.
I’m looking for short, one or two sentence descriptions that make each the island unique. These can be physical descriptions of the islands or (preferably) about the inhabitants, culture, etc. Samples of what I'm looking for are online at:
http://www.the6elements.com/setting/world.php#other
The campaign setting is a massive continent with many cultures that was shattered by a cataclysm around 300 years ago and flooded, leaving behind about a thousand islands scattered in a shallow sea. The various islands have been, for the most part, isolated until the last few decades, so the setting will support a wide variety of possibilities (i.e. the islands can really be very different and still fit with the style and feel of the setting).
Any help and suggestions are greatly appreciated! Thank you!
EDIT: Clarified a few things that I'm seeking.
I need (at least) a few dozen ideas for island based civilizations & cultures.
I’m looking for short, one or two sentence descriptions that make each the island unique. These can be physical descriptions of the islands or (preferably) about the inhabitants, culture, etc. Samples of what I'm looking for are online at:
http://www.the6elements.com/setting/world.php#other
The campaign setting is a massive continent with many cultures that was shattered by a cataclysm around 300 years ago and flooded, leaving behind about a thousand islands scattered in a shallow sea. The various islands have been, for the most part, isolated until the last few decades, so the setting will support a wide variety of possibilities (i.e. the islands can really be very different and still fit with the style and feel of the setting).
Any help and suggestions are greatly appreciated! Thank you!
EDIT: Clarified a few things that I'm seeking.
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