Mingo Frasse (HP81/81 AC26) Anson (HP72/72 AC20) Mig (HP35/35 AC19)
Mig moves 5 ft to H5 and attacks foe #2 to aid Anson in his attack. Mingo draws her warsling and a skiprock and hits only the ceiling near the rider. Anson takes his long sword in both hands and slices deep into the arm of foe #2
[sblock=OOC and rolls]
Mingo Kn(rel)=19; Kn(arcana)=12; Spellcradt=16
Kn(rel); Kn(arcana); Spellcraft (1d20+6=19, 1d20+6=12, 1d20+8=16)
Mingo Spells in Effect: None
[sblock=Mingo's spells]
Mingo's Spells
(5+0+0) 0 Level: Create Water; Guidance (x2)(1m); Mending; Read Magic
(3+1+1) 1 Level: Bless (5m); PFE(5m); Magic Weapon(5m); PFE(5m) + Longstrider(5h)
(2+1+1) 2 Level: Lesser Restoration; Spiritual Weapon(5r); Spiritual Weapon(5r) + Locate Object
(1+1+1) 3 Level: Prayer(5r); Spark of Life(5r); Ghost Touch Weapon (5m) + Water Breathing
[/sblock]
Anson
Kn (nature) (1d20+9=29) Anson looks over the creatures to see if any are natural or if all are supernatural/non-natural?
Anson has no spells in effect at this time.
[sblock=Anson's spells]
1st-Level Ranger Spells
• Magic Fang: One natural weapon of subject creature gets +1 on attack and damage rolls.
• Resist Energy: Ignores 10 (or more) points of damage/attack from specified energy type.
2nd-level Ranger Spell
• Barkskin: +2 enchanement to natural armor (10min/lvl)
[/sblock]
Mig makes a 5 ft move to H5 and attacks foe #2 in aiding another for Anson.
atk aid anther for Anson (1d20+6=12) Mig's amulet gives Anson a +3 to hit this round.
Mingo draws her sling and slings a skiprock at the rider in front of her. [move action + attack is all she can do, I think] She misses
atk on rider (1d20+15=17)
Anson attacks foe#2 with his long sword in both hands, Power Attack 3, so +14/+9 to hit (offsets Mig's aid another)
atk on foe32 PA3 (1d20+14=30, 1d20+9=12)
damage from 1st hit: 19
damage on foe3 (1d8+13=19)
[/sblock]
New OOC: The post did not take the -1 from the curse into account, so lower the numbers by one.