I've been noticing a lot of the current optimization threads revolve around the fact that the Ranger has a number of powers which allow him to make iterative attacks, with no penalty to any of the attacks. In the case of something like Blade Cascade, this can generate huge amounts of damage that more than outstrip any other class. It's almost always better to roll twice than roll once with a bonus.
So I've been wondering if anyone has had any ideas about pulling this back a bit. My first impulse is to give a cumulative penalty (-2?) to each attack after the first, but I'm no good at optimization math. I'm sure that such a penalty would get Blade Cascade more in line with other powers (especially with optimized characters), but I don't know about other powers.
Is this a workable fix? Does it completely gimp two-weapon Rangers?
So I've been wondering if anyone has had any ideas about pulling this back a bit. My first impulse is to give a cumulative penalty (-2?) to each attack after the first, but I'm no good at optimization math. I'm sure that such a penalty would get Blade Cascade more in line with other powers (especially with optimized characters), but I don't know about other powers.
Is this a workable fix? Does it completely gimp two-weapon Rangers?