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JA's - The Princes Own - Start Date 15 June

Maidhc O Casain

Na Bith Mo Riocht Tá!
That helps me a LOT, actually. Summer time schedule limits me a little Monday thru Thursday, but I'll usually have much more time Friday thru Sunday. In this case since I haven't made any progress on my character since my last post having the weekend to get him finished up will be awesome!
 

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Nidhogg

First Post
I'm about to sit down and flesh out my character once I finish up on another. I'm thinking of going with a threatening item. Not 100% on what the item will be but my first thoughts are my weapon.
 



Nidhogg

First Post
[sblock=Haden Korthan]
[sblock=Game Info]Race: Human
Class: Ranger
Level: 7
Alignment:
Languages: Common
Deity:[/sblock]
[sblock=Abilities]STR: 15 (7 PB)
DEX: 18 (7 PB, +2 Racial, +1 Level)
CON: 14 (5 PB)
INT: 12 (2 PB)
WIS: 14 (5 PB)
CHA: 13 (3 PB)[/sblock]
[sblock=Combat]
HP: 84 = [7d10=70] + 14 (CON) + 0 (Ranger)
AC: 00 = 10 + 0 (armor) + 0 (shield) + 0 (DEX) + 0 (misc)
AC Touch: 00 = 10 + 0 (DEX) + (misc)
AC Flatfooted: 00 = 10 + 0 (armor) + 0 (shield) + 0 (misc)
INIT: +5 = +3 (DEX) + 2 (Reactionary)
BAB: +7/+2 = +7/+2 (Ranger)
CMB: + 9 = +2 (STR) + 7 (BAB)
CMD: 23 = 10 + 2 (STR) + 4 (DEX) + 7 (BAB)
Fort: +7 = +5 (Ranger) + 2 (CON)
Reflex: +9 = +5 (Ranger) + 4 (DEX)
Will: +4 = +2 (Ranger) + 2 (WIS)
Speed: 30'
Damage Reduction: None
Spell Resistance: None
Spell Failure: N/A[/sblock]
[sblock=Weapon Stats]
Longsword(melee): +5 = +1 (BAB) + 3 (STR) + 1 (feat)/ DMG = 1d8+3(S), CRIT 19-20x2
[/sblock]
[sblock=Racial Traits]Bonus Feat: Human receive a bonus feat at 1st level.

Skills: Humans receive a +1 skill point at 1st level and each additional level.[/sblock]
[sblock=Class Features]Weapon and Armor Proficiency: Ranger's are proficicent with all simple and martial weapons and with light armor, medium armor, and shields (except tower).

Favored Enemy: 1st (Human)- +4, 2nd ()- +2. A ranger receives a bonus on weapon attacks, damage, Bluff, Knowledge, Perception, Sense Motive, and Survival skills when facing these enemies.

Track: A ranger adds 1/2 their level to the Survival skill while tracking.

Wild Empathy: A ranger can influence the attitude of animals by rolling a d20 + ranger level + Charisma modifier to determine result.

Combat Style Feat: A ranger selects a combat style and receives feats based on the chosen style whether they met the pre-requisites or not.

Endurance: A ranger receives Endurance as a bonus feat.

Favored Terrain: 1st (Forest)- +2. A ranger receives a bonus on initiative, Knowledge (geography), Perception, Stealth, and Survival skill checks while in their favored terrain.

Hunter's Bond: A ranger receives an animal companion.

Spells: A ranger may select a small number of divine spells. The ranger must have a Wisdom score of 10 + the spell level.

Woodland Stride: A ranger may move through any sort of undergrowth at his normal movement speed and without taking damage or suffering any other impairment.[/sblock]
[sblock=Feats & Traits]Human Bonus- Point Blank Shot: +1 on bonus to attack and damage rolls if target within 30'.
1st lvl- Precise Shot: Receive no penalty for shooting into melee.
2nd (Archery)- Rapid Shot: Make an additional attack as a full round action with a -2 penalty to each attack.
3rd lvl- Weapon Focus (Longbow): +1 on attack bonus with selected weapon.
5th lvl- Deadly Aim: Trade ranged attack bonus for ranged damage bonus.
6th (Archery)- Improved Precise Shot: Ingnore AC bonus from anything less than total cover and the miss chance from anything less than total concealment.
7th lvl- Improved Initiative: +4 on initiative checks.

Traits:
a) Reactionary: +2 on initiative checks.
b) Suspicious: +1 on Sense Motive checks and Sense Motive is a class skill for you.[/sblock]
[sblock=Skills]Skill Ranks: 63 = [42 (Ranger) + 7 (INT)] x 7 (LvL) + 7 (Skilled) + 7 (Ranger)
Max Ranks: 7
ACP: -0

Skills:
Code:
Total                      Stat   Rank  CS  Misc  ACP
+11 =  Acrobatics          + 4    + 7   +0  + 0   -0   DEX
+ 1 =  Appraise            + 1    + 0   +0  + 0        INT
+ 1 =  Bluff               + 1    + 0   +0  + 0        CHA
+10 =  Climb               + 2    + 5   +3  + 0   -0   STR
+ 1 =  Craft:_____         + 1    + 0   +0  + 0        INT
+ 1 =  Diplomacy           + 1    + 0   +0  + 0        CHA
+ 1 =  Disguise            + 1    + 0   +0  + 0        CHA
+ 8 =  Escape Artist       + 6    + 2   +0  + 0   -0   DEX
+ 0 =  Fly                 + 0    + 0   +0  + 0   -0   DEX
+ 7 =  Handle Animal       + 1    + 3   +3  + 0        CHA
+ 6 =  Heal                + 2    + 1   +3  + 0        WIS
+ 7 =  Intimidate          + 1    + 3   +3  + 0        CHA
+ 9 =  Know:Dungeoneering  + 1    + 5   +3  + 0        INT
+ 9 =  Know:Geography      + 1    + 5   +3  + 0        INT
+ 9 =  Know:Nature         + 1    + 5   +3  + 0        INT
+12 =  Perception          + 2    + 7   +3  + 0        WIS
+ 1 =  Perform:_____       + 1    + 0   +0  + 0        CHA
+ 2 =  Profession:_____    + 2    + 0   +0  + 0        WIS
+ 8 =  Ride                + 4    + 1   +3  + 0   -0   DEX
+ 8 =  Sense Motive        + 2    + 2   +3  + 1^       WIS
+ 9 =  Spellcraft          + 1    + 5   +3  + 0        INT
+14 =  Stealth             + 4    + 7   +3  + 0   -0   DEX
+11 =  Survival            + 2    + 6   +3  + 3*       WIS
+ 9 =  Swim                + 2    + 4   +3  + 0   -0   STR

* = Track
^ = Suspicious
[/sblock]
[sblock=Spellcasting]1st Level: Entangle (DC 11), Longstrider

2nd Level: Wind Wall
[/sblock]
[sblock=Equipment]
Code:
Equipment                    Cost  Weight


Total weight carried:
Treasure: gp, sp, cp Gems:

Carrying Capacity:
Light- 0-76
Medium- 77 - 153
Heavy- 154 - 230[/sblock]
[sblock=Details]Size: Medium
Gender: Male
Age: 19
Height: 5'10"
Weight: 172
Hair Color: Blonde
Eye Color: Blue
Skin Color: Tanned
Appearance:
Demeanor:[/sblock]
[sblock=Background]... [/sblock]
[sblock=Adventure Notes] None yet[/sblock]
[sblock=Level Ups]
Level 8
Class:
BAB: +0 to +0
Fort: +0 to +0
Ref: +0 to +0
Will: +0 to +0
Feat:
Class Features:
HP: +?? = (1d?? - 2 = ?) + 0 [CON] + ?? (Old Total) = ?? (new total)
Skill Ranks: +?? = +?? (Class) + 0 (misc) + ?? (Old Total) = ?? (new total)
Skills:
Favored Class Bonus:[/sblock] [/sblock]

I've decided to switch it up a little when I noticed we really didn't have someone that could do ranged combat well. I'll be making an archery ranger that should bring alot to the table.
 
Last edited:

Maidhc O Casain

Na Bith Mo Riocht Tá!
If I go with Inquisitor, he'll likely also be a ranged combat build so that should cover us pretty well.

I'm working to put the finishing touches on a character for a MythWeavers game, then I'm gonna really start playing with this one. Probably get him done sometime tomorrow, so very little pre-game solo stuff for me (sorry, JA).
 

J. Alexander

First Post
Happy Fathers day in advance to all you proud dad's..

Now back to business...Who is going on the 5th day and who is going on the day of the event itself?

No worries mowgli :)
 

Maidhc O Casain

Na Bith Mo Riocht Tá!
Did I mention that I'm gonna be a proud dad for the second time? We're expecting sometime 'round about mid-December :cool: Apparently 46 is the new 26 where having kids is concerned . . .

I know I've told some of the old J-Town gang, but can't remember which ones.
 



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