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Jeremy Crawford Talks Xanathar's Horizon Walker

In this video for D&D Beyond, Crawford said "So the Horizon Walker is a ranger subclass that is all about drawing on the magic of the multiverse. So many other rangers are very much tied to beasts or hunting particular prey in the natural environment. The Horizon Walker in a way, the camera pans back and it's about the whole multiverse. This is a ranger whose natural environment is the whole cosmos, and they're drawing on its magic and in the process, they're able to teleport around, they're able to draw on that planar magic to deal more damage with their attacks."

In this video for D&D Beyond, Crawford said "So the Horizon Walker is a ranger subclass that is all about drawing on the magic of the multiverse. So many other rangers are very much tied to beasts or hunting particular prey in the natural environment. The Horizon Walker in a way, the camera pans back and it's about the whole multiverse. This is a ranger whose natural environment is the whole cosmos, and they're drawing on its magic and in the process, they're able to teleport around, they're able to draw on that planar magic to deal more damage with their attacks."

[video=youtube;FP0g7KTSOUI]https://www.youtube.com/watch?v=FP0g7KTSOUI[/video]​



"It is a type of ranger that actually appeared in 3rd Edition for instance, so there, it also has some history in the game, and it also leans on a side of the ranger that our Player's Handbook subclasses for the ranger don't lean on, and that is the magical side.

The ranger has always had magic in D&D except for 4th Edition. That was the edition where the ranger lost its magic, but otherwise, the ranger has always had this bit of nature magic, so the Horizon Walker basically has that magic sort of turned up a little bit, and it's specifically this planar magic, having to do with teleportation and entering into the ethereal plane, which not only will have combat applications but also exploration applications, you know, being able to step into the ethereal plane can often mean you can get places other people can't get.

So this is a ranger who is going to be sort of a magical scout for a particular group. This is also a ranger who has an ability to detect portals to other dimensions nearby.

This was actually an ability in the Unearthed Arcana version of the Horizon Walker that was more powerful than the version in Xanathar's Guide because originally, the Horizon Walker when we released it in Unearthed Arcana, could detect every single portal within a particular distance and our playtesters rightly pointed out that having that ability could basically wreck certain adventures if suddenly you know where every single planar portal is within like a mile, and, so we narrowed that down where you locate the nearest portal within a mile and then you can't use this ability again until you rest. So it's now a nice flavorful ability that in certain adventures is going to be very helpful, but it's not gonna crash an entire adventure.

Imagine if we had left it in the game, going into Sigil, the City of Doors, in Planescape, and suddenly knowing where every portal is to go into another world. I imagine almost, you know, steam coming out of the ranger's ears because there's too much information at once, and now that it's just one portal, it can be very useful because if let's say the group has decided, they've learned, "All right. That strange house down at the end of that block in this city, we've heard that infernal creatures have been emerging from it," and the ranger can, "All right, I'm gonna use my ability and see is there a portal in there somewhere?" and this is the ranger who can do that, which I think is gonna be really flavorful in useful in certain campaigns.

The Horizon Walker also, given its magical quality, starts off knowing more spells, just a smidge more than the ranger subclasses in the Player's Handbook.

This is actually a common theme among the ranger subclasses in Xanathar's Guide. All the ranger subclasses have a feature that gives them a few more spells that they know tailored to their subclass beyond the number of spells that they already know as a ranger.

Now, the Horizon Walker, also for people who are familiar with it from the Unearthed Arcana series, know that it also had a capstone ability, its highest level ability, that's what we call it, we call it its capstone, had one that would halve damage, and so this is a chance for me to sort of pull back the curtain and talk a little bit about the balancing process.

A person who closely compares the Unearthed Arcana version of the subclass to the version in Xanathar's Guide will notice a slight change in wording which is actually important for how the game functions. In Unearthed Arcana, it said the damage is halved. In the final version of the feature, its says the ranger has resistance to that damage. Now to many people listening to me, like, "Oh, why does that matter? 'Cause resistance halves damage. Isn't that the same thing?" It's not the same thing because resistance doesn't stack. Because when I was working with Ben Petrisor doing, a number of our staff, doing a balance pass on everything in this book, we looked at that and we were like, "Oops. It never should have said just naked halving. Occasionally we do that purposefully, but in this case it was accidental. Because that would mean if the ranger also had resistance to that damage, that halving would stack with it, which was not our intent. It was intent for it to just be a, like all other resistance, either you're halving it or you're not, and so that's a good example of, as we refine something, as we take it from its initial draft form, we get playtest feedback, we develop it into its final form, that's the kind of subtle change that we make that can sometimes end up having, in corner cases, a large impact at the game table.

So feedback in general for the Horizon Walker was positive. I think people liked, again, this cosmic feel, the teleportation, the ranger getting to do force damage by channeling this planar magic. People just liked the feel of it, the narrative of it, because we find most often what people respond to first when they really like a subclass, is they're responding positively to its story and to its aesthetic, and then, they want to see game mechanics that back up that story, and I think they felt that the Horizon Walker's story was well-supported by its game mechanics, so it's actually an example of a subclass that did not get heavily revised from the Unearthed Arcana process, from there to the final version.

But again, there are subtle changes all over, even in the list of extra spells the Horizon Walker knows, we changed a few of those spells because our playtesters rightly pointed out that the spells had very little combat utility, that we had actually gone so far in the direction of sort of exploration and this cosmic feel that we hadn't given the ranger many new options that would see use in combat, so we swapped out a couple of the spells to do that.

Also, people rightly pointed out that for a subclass that's all about stepping between planar barriers and teleporting, all the teleportation built in to the subclass was most combat-based, so we then, this is a case where instead of putting a combat thing in the spell list, we put a non-combat thing, we made sure that the ranger had Misty Step there as one that they would know for free, and so that means it's not a spell that a ranger would have to learn by some other means."



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Azzy

ᚳᚣᚾᛖᚹᚢᛚᚠ
Haven't they confirmed that they are reprinting stuff from SCAG in Xanathar's? Surely that's a much more egregious case of "taking up space where something else could be released".

Don't worry, there have been many complaints about that, too.

Xanathar's guide is exactly the place to release a revised ranger, and it's a completely legitimate complaint when they are dedicating space in the new book for stuff they also published last year.

Sure, it'd be a great place for it. However, it may not be ready for the book's release or whatever. Also, just because it may be released for free online, doesn't mean that it won't eventually be published in a future product (much like SCAG subclasses being reprinted in XGtE).
 

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Chaosmancer

Legend
One thing I found... interesting... about the discussion of the Horizon Walker is that they've been given a spell list. Other Rangers don't have that, so how did they end up balancing them? Are they slightly weaker or more specialized because they've been given some extra free spells or did they not change much of anything.


If they didn't change much, that could open up space for those of us who want just a little more magic in our Rangers (yes, we exist too spell-less ranger advocates) to homebrew in lists of spells without upsetting the balance of the class too much.
 

Mistwell

Crusty Old Meatwad (he/him)
Haven't they confirmed that they are reprinting stuff from SCAG in Xanathar's? Surely that's a much more egregious case of "taking up space where something else could be released".

Xanathar's guide is exactly the place to release a revised ranger, and it's a completely legitimate complaint when they are dedicating space in the new book for stuff they also published last year.

What part of, "It's not ready yet" is unclear? I get people are bothered it's not ready yet, but I don't get this talk about how it should be in Xanathars given...IT'S NOT READY. What did you want them to do, leave some blank pages in the book for you to paste in the Revised Ranger in a few months after it's ready?
 

Kobold Stew

Last Guy in the Airlock
Supporter
What part of, "It's not ready yet" is unclear?
Nothing.
I get people are bothered it's not ready yet, but I don't get this talk about how it should be in Xanathars given...IT'S NOT READY. What did you want them to do, leave some blank pages in the book for you to paste in the Revised Ranger in a few months after it's ready?
Obviously not; this is needlessly aggressive and misses the point.

As you can see from the poster I am responding to (quoted in the post you cite), it is the claim not to be able to understand someone wanting new material published in a book:
I'm seriously having a hard time understanding this complaint at all...
This argument is undercut when part of the book is reprinted from other printed material.

They've made a series of choices (about publishing schedule; about what "ready" means; about their AL rules; about the size of the book; etc.). They are also making assumptions about online engagement and the use of pdfs at different gaming tables.

It is completely reasonable to want "official" material available online in a printed source (eventually, when it's ready).
 




CapnZapp

Legend
Also, just because it may be released for free online, doesn't mean that it won't eventually be published in a future product (much like SCAG subclasses being reprinted in XGtE).
Only the comparison is halting. SCAG subclasses were already printed in an official print supplement. Namely, the SCAG! :)

Sure it may sound like a great idea to rehash the work you've already done, but this reprinting business is really testing our patience. It's not like SCAG was a meaty product to begin with.

But all that is secondary to getting the Revised Ranger into print.
 

CapnZapp

Legend
What part of, "It's not ready yet" is unclear? I get people are bothered it's not ready yet, but I don't get this talk about how it should be in Xanathars given...IT'S NOT READY. What did you want them to do, leave some blank pages in the book for you to paste in the Revised Ranger in a few months after it's ready?
Perhaps work faster, Mistwell?

You know, use the profits from the phenomenal success of the edition to hire more developers...?

Just a thought that seems to have slipped your mind... You speak as if it's perfectly acceptable to work for multiple years on a single feature of the game. Well, I've got news for you: there is no reason it need take this long.

The only plausible explanation is that they want to drag their heels on this one.
 

Imaro

Legend
This argument is undercut when part of the book is reprinted from other printed material.

No it's really not... I can think reprinting is a bad idea and still think hey if it's official and going to be given to us for free... leave it out the book as well. They are two different issues and I was only addressing one... mainly because the thread isn't about the other issue.

They've made a series of choices (about publishing schedule; about what "ready" means; about their AL rules; about the size of the book; etc.). They are also making assumptions about online engagement and the use of pdfs at different gaming tables.

And we are making assumptions about what being released for free entails... As another poster suggested it could be included in the basic rules and thus would be legal in all avenues of play...

It is completely reasonable to want "official" material available online in a printed source (eventually, when it's ready).

Maybe for you but again... I'd rather it be given away for free and not take up space in a book... and anyone on this forum complaining about it has the means to retrieve it online...
 

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