the Jester
Legend
I feel that I should write this down, now, while I have the chance. After our recent betrayal, I fear that my own church will be hunting us. I am both angry and bitter at recent events- our fight against GEM, the increasing evidence of some sort of conspiracy linking them to DAM and to the blight affecting the northern isles (and Count Vermosse)...
My name is Sir Corwin, but henceforth I shall be known as the White Knight. Shorty- or Gemcutter, as he shall be known in the future- has already used his gnomish magic to whitewash my shield, covering my heraldry. He has whitened my armor as well. Now, once we are in a port at which I can purchase one, all that remains is to acquire a great helm to conceal my face and whitewash it as well.
And we will destroy GEM. We have vowed to. We are the Grinders now- the White Knight, Gemcutter, Prism, Cap’n Swagger... together, we shall utterly annihilate those bastards. We will root out their conspiracy and slay them for their evil treachery.
I do not know who I am writing this for; all I know is, if the Grinders should fail, someone must know what we have uncovered. Thus, my hope is that this record will survive us (if we are destroyed) and that others might take up our mantle. GEM must be stopped before they succeed at their plans.
GEM is, of course, the Gnome Eradication Movement, but in truth, they are only one of several front organizations. I do not know for certain who is behind it- though Father Dmitri, who betrayed us in our own Cathedral, seems to worship Legion, the mad avatar of the evil god Poltergeist who became so powerful that he became a god unto himself. I do know that the Dakon Annihilation Movement (DAM) was another of these fronts. But though it is too late to protect the dakon, we will save the gnomes.
But this makes no sense. There is no order to it; you cannot make sense of these ramblings. Let me begin at the beginning.
For me, it was in Blackstone, where the Cathedral of Sepharim is. That is where I was trained, where I grew from childhood. Now, I fear, it is one of GEM’s strongholds. I was summoned early in my 21st year to appear before Father Dmitri. He explained to me that, on the island of Silvis, one of our priests- Kent by name- had stopped sending his reports in. Dmitri asked me to investigate, and so I booked passage to Silvis.
In Silvis I found that Father Kent had become strange. Though he was old, and some folks attributed his growing eccentricities to his age, I could tell that there was more to it. Later, after we raided the GEM house in Silvis, we found records indicating that Kent had been afflicted by a magical disease called the shadow madness, which would make him progressively more and more insane over time. But I did not yet know that.
As I journeyed into the northern isles, I had noticed a marked lack of fishing activity, and it became more and more obvious that something was terribly wrong with the plants and animals around. This was my first exposure to the blight. After interviewing Father Kent, the templar of his small church told me more: that the blight had slain both plants and animals, and that a local group had been gathering druids to try to combat the problem. As I was uncertain of how to proceed regarding Kent, I decided to offer my assistance to these druids. They were housed within a large tree, and so I proceeded there.
Along the way, I met Flip- the man who is now (tentatively) known as Cap’n Swagger. He was a pirate, but our conversation revealed that he was already acquainted with the druids; in fact, he was one of the locals who had helped to gather them! Despite his piratical nature, I decided that he must on balance be accorded some modicum of respect. So together, we visited the two druids so far gathered, along with the local druid named Alla. She was an elf; the other two were a loincloth-clad human named Turok- something of a savage, to be honest- and a dwarf called Bronze Firequartz. They didn’t have much immediately useful information, but it was at this meeting that I first became aware of the problem of GEM.
Apparently, Alla was the daughter of one of the members of the city council, and her father was quite concerned with the issue of GEM. The Gnomish Eradication Movement had recently arrived in town and built a house. Thinking back on it, I could not recall having seen any gnomes in the town. After they told me about the genocidal ways of GEM, I was inflamed. “We should cast them down and destroy them!” I declared, though to be honest, probably not in those words. The others argued for a night time assault, but I prevailed upon them to attack in the day, and we stormed the GEM house. There we found a number of villains, who we slew almost to the last, saving only one for interrogation. I was ready to extract information by force if necessary, for the villains in the house of GEM had enraged me with their sneaky tactics and their unwholesome goals.
A few threats and a warning slap or two and the sniveling coward we had captured revealed what little he knew to us. According to him, GEM had the petrified form of someone named Saradin in their basement; he was apparently the greatest mage that ever lived. Our captive revealed to us the secret door that led below, and we descended to a small basement. Within which, we found a statue of what appeared to be some kind of wizard. We warily left the statue unmolested. Far more important, we found voluminous files on a large number of individuals, including every member of the city council of Silvis and Kent himself.
It was here that the betrayals began, and they have not ended yet....
My name is Sir Corwin, but henceforth I shall be known as the White Knight. Shorty- or Gemcutter, as he shall be known in the future- has already used his gnomish magic to whitewash my shield, covering my heraldry. He has whitened my armor as well. Now, once we are in a port at which I can purchase one, all that remains is to acquire a great helm to conceal my face and whitewash it as well.
And we will destroy GEM. We have vowed to. We are the Grinders now- the White Knight, Gemcutter, Prism, Cap’n Swagger... together, we shall utterly annihilate those bastards. We will root out their conspiracy and slay them for their evil treachery.
I do not know who I am writing this for; all I know is, if the Grinders should fail, someone must know what we have uncovered. Thus, my hope is that this record will survive us (if we are destroyed) and that others might take up our mantle. GEM must be stopped before they succeed at their plans.
GEM is, of course, the Gnome Eradication Movement, but in truth, they are only one of several front organizations. I do not know for certain who is behind it- though Father Dmitri, who betrayed us in our own Cathedral, seems to worship Legion, the mad avatar of the evil god Poltergeist who became so powerful that he became a god unto himself. I do know that the Dakon Annihilation Movement (DAM) was another of these fronts. But though it is too late to protect the dakon, we will save the gnomes.
But this makes no sense. There is no order to it; you cannot make sense of these ramblings. Let me begin at the beginning.
For me, it was in Blackstone, where the Cathedral of Sepharim is. That is where I was trained, where I grew from childhood. Now, I fear, it is one of GEM’s strongholds. I was summoned early in my 21st year to appear before Father Dmitri. He explained to me that, on the island of Silvis, one of our priests- Kent by name- had stopped sending his reports in. Dmitri asked me to investigate, and so I booked passage to Silvis.
In Silvis I found that Father Kent had become strange. Though he was old, and some folks attributed his growing eccentricities to his age, I could tell that there was more to it. Later, after we raided the GEM house in Silvis, we found records indicating that Kent had been afflicted by a magical disease called the shadow madness, which would make him progressively more and more insane over time. But I did not yet know that.
As I journeyed into the northern isles, I had noticed a marked lack of fishing activity, and it became more and more obvious that something was terribly wrong with the plants and animals around. This was my first exposure to the blight. After interviewing Father Kent, the templar of his small church told me more: that the blight had slain both plants and animals, and that a local group had been gathering druids to try to combat the problem. As I was uncertain of how to proceed regarding Kent, I decided to offer my assistance to these druids. They were housed within a large tree, and so I proceeded there.
Along the way, I met Flip- the man who is now (tentatively) known as Cap’n Swagger. He was a pirate, but our conversation revealed that he was already acquainted with the druids; in fact, he was one of the locals who had helped to gather them! Despite his piratical nature, I decided that he must on balance be accorded some modicum of respect. So together, we visited the two druids so far gathered, along with the local druid named Alla. She was an elf; the other two were a loincloth-clad human named Turok- something of a savage, to be honest- and a dwarf called Bronze Firequartz. They didn’t have much immediately useful information, but it was at this meeting that I first became aware of the problem of GEM.
Apparently, Alla was the daughter of one of the members of the city council, and her father was quite concerned with the issue of GEM. The Gnomish Eradication Movement had recently arrived in town and built a house. Thinking back on it, I could not recall having seen any gnomes in the town. After they told me about the genocidal ways of GEM, I was inflamed. “We should cast them down and destroy them!” I declared, though to be honest, probably not in those words. The others argued for a night time assault, but I prevailed upon them to attack in the day, and we stormed the GEM house. There we found a number of villains, who we slew almost to the last, saving only one for interrogation. I was ready to extract information by force if necessary, for the villains in the house of GEM had enraged me with their sneaky tactics and their unwholesome goals.
A few threats and a warning slap or two and the sniveling coward we had captured revealed what little he knew to us. According to him, GEM had the petrified form of someone named Saradin in their basement; he was apparently the greatest mage that ever lived. Our captive revealed to us the secret door that led below, and we descended to a small basement. Within which, we found a statue of what appeared to be some kind of wizard. We warily left the statue unmolested. Far more important, we found voluminous files on a large number of individuals, including every member of the city council of Silvis and Kent himself.
It was here that the betrayals began, and they have not ended yet....
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