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<blockquote data-quote="rucaro" data-source="post: 3151367" data-attributes="member: 42240"><p>I have seen, Nathan a few times in the past do certain things that some might consider to be godmoding, they have been mentioned already (ignoring others attacks) but I think that when dealing with a storyline one should either adapt to the newcomers or politely inform them that this is a plotted storyline. Some may still complain about plotting instead of improv, but hey as long as you are having fun. I do not think that you should write off Nathan, it would be sad to see him go, I know you have had this char for a long time, so perhaps simply find out what plans your opponent has and discuss a battle before hand, maybe then both players can find an agreeable outcome.</p><p></p><p>Sorry I am ranting now. Happy halloween, think long and hard before you give up this Char I know It has been some time since I have played with him but it would be sad to see such a long lived and well played char go.</p></blockquote><p></p>
[QUOTE="rucaro, post: 3151367, member: 42240"] I have seen, Nathan a few times in the past do certain things that some might consider to be godmoding, they have been mentioned already (ignoring others attacks) but I think that when dealing with a storyline one should either adapt to the newcomers or politely inform them that this is a plotted storyline. Some may still complain about plotting instead of improv, but hey as long as you are having fun. I do not think that you should write off Nathan, it would be sad to see him go, I know you have had this char for a long time, so perhaps simply find out what plans your opponent has and discuss a battle before hand, maybe then both players can find an agreeable outcome. Sorry I am ranting now. Happy halloween, think long and hard before you give up this Char I know It has been some time since I have played with him but it would be sad to see such a long lived and well played char go. [/QUOTE]
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