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Jumping and Falling Monsters


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Henry

Autoexreginated
Piratecat said:
That's gneiss, but I think you're mica-ing too great a distiction and taking the elemental for granite.

Let's talc about this example; such a beryl-chested monstrosity as an earth elemental SHOULD probably do more damage. After all, any character dumb enough to spar with a 30-ton pock pile should get his butte kicked; the elemental will wipe the fluor with him.

You could beef up the elemental, ore you could just tell the character that opposition is rutile and not even roll.
 

Creat

First Post
cmanos said:
getting hit with #66K of dirt and getting hit with #66k of rock makes no difference. It hits with the same amount of force. ( F=ma, where F = Force, m = mass and a = acceleration) Also, IMHO, an earth elemental DOES have rock in it's composition.
It just doesn't work like that. Take some form of container tha holds exactly 20 pounds of water and can release it without deforming it (like it can disintegrate in an instant or whatever, you get what I mean). Now lie down beneath it with a distance of 8 ft. If the waters released, it might be a little uncomftable down there (and wet) but it will certainly not really harm you. Now do the same with a block of concrete, but make sure you have hospital nearby! Both hit with the same ammount of force as you said (both are accelerated by gravity, the only possible difference would be due to air resistance, which is probalby negligible for speeds that low).

Take that just as a side note. I'm sure an earth elemental can harden itself in parts with which it wants to crush something or have some other means that make it a threat :)
 

Dinkeldog

Sniper o' the Shrouds
"Take that just as a side note. I'm sure an earth elemental can harden itself in parts with which it wants to crush something or have some other means that make it a threat "

Wow. That's just awful.
 

Sithobi1

First Post
The reason dirt != rock is how much of a distance the force is distributed over. Dirt compacts much more than rock, shall we say 10x. Thus, the force delivered at once is 10x as great for rock, but dirt will deliver it over a longer period. Thus the use of airbags and crumple zones in cars.
 

AuraSeer

Prismatic Programmer
cmanos said:
getting hit with #66K of dirt and getting hit with #66k of rock makes no difference. It hits with the same amount of force. ( F=ma, where F = Force, m = mass an a = acceleration)
It is the same force, but it's applied differently.

If you throw a one-kilogram blob of silly putty at your neighbor's window, it'll just bounce off. Throw a one-kilogram brick instead, and the glass will shatter. The difference between hard rock and loose dirt is less extreme but works the same way.

Even if you ignore that, remember we're talking about the gameworld, where physics as we know it does not always apply.

Also, IMHO, an earth elemental DOES have rock in it's composition.
Having stone "in its composition" is different from being made entirely of one solid chunk of rock. If it were literally as hard as rock, it would have hardness 8, like rock does. Elementals do not have hardness, therefore they must be less hard than rock.
 

Hypersmurf

Moderatarrrrh...
Henry said:
After all, any character dumb enough to spar with a 30-ton pock pile should get his butte kicked...

Hey, that's for the quartz to decide.

You get your chance to scoria points same as everyone else. Flint-stance, a few lucky rolls can completely gypsum-one out of a 'guaranteed' victory. (It can completely ruin your apatite!)

-Hyp.
 


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