Hello Everyone,
I read what the FAQ has to say on this, but I am still confused on one point. The jump rules say that a jumper attains some amount of vertical height during the process of performing a long jump (like the peak of their arching through the air). I also understand from the FAQ (p. 54) that one can use a long jump while charging, for example, to jump over difficult terrain. However, can one also use the altitude one gains as a side effect of the long jump to make an attack against an opponent that is, say, hovering too high to hit otherwise?
For example, a beholder is hovering at an altitude of 10 ft. (i.e. two empty 5-ft. squares between him and the ground). The fighter, stuck on the ground, wants to charge the beholder. He wants to run toward the beholder, jumping at the right moment so that, as a side effect of his long jump, he attains an altitude of 5 ft. right next to the beholder, at which point he will attack the beholder with his charge attack.
Can the fighter do that? My argument is no, he cannot, because he is effectively changing direction from a 3-D perspective to make such an attack, and one cannot normally change direction during a charge. My players argue otherwise, though, so I wanted some other opinions.
Also, just to confirm, one can NOT charge by using part of his charge to move to the top of a flight of stairs and the rest of his charge to move down the stairs to his opponent, correct? Even if you are moving in a "straight" line on the battle grid from a 2-D perspective, you are actually changing direction and no longer moving in a straight line from a 3-D perspective. Do I have that all correct?
Thanks,
Atavar
I read what the FAQ has to say on this, but I am still confused on one point. The jump rules say that a jumper attains some amount of vertical height during the process of performing a long jump (like the peak of their arching through the air). I also understand from the FAQ (p. 54) that one can use a long jump while charging, for example, to jump over difficult terrain. However, can one also use the altitude one gains as a side effect of the long jump to make an attack against an opponent that is, say, hovering too high to hit otherwise?
For example, a beholder is hovering at an altitude of 10 ft. (i.e. two empty 5-ft. squares between him and the ground). The fighter, stuck on the ground, wants to charge the beholder. He wants to run toward the beholder, jumping at the right moment so that, as a side effect of his long jump, he attains an altitude of 5 ft. right next to the beholder, at which point he will attack the beholder with his charge attack.
Can the fighter do that? My argument is no, he cannot, because he is effectively changing direction from a 3-D perspective to make such an attack, and one cannot normally change direction during a charge. My players argue otherwise, though, so I wanted some other opinions.
Also, just to confirm, one can NOT charge by using part of his charge to move to the top of a flight of stairs and the rest of his charge to move down the stairs to his opponent, correct? Even if you are moving in a "straight" line on the battle grid from a 2-D perspective, you are actually changing direction and no longer moving in a straight line from a 3-D perspective. Do I have that all correct?
Thanks,
Atavar