Just wondering the mortality rate for an average adventuring group. There are 6 players in my gaming session, and if i remember correctly, now that they have reached 9th-12th-ish level, the mortality score is as follows:
half orc barbarian has met his maker 3 times so far.
the rogue got too sure of himself 3 times as well.
the dwarven fighter has been to the big mug of ale in the sky twice.
the cleric had to be dragged out once so far.
the sorcerer has successfully run from anything too terrible, no deaths.
the wizard has kept far enough from any major melee, so no deaths there either.
how does this stack up to your campaigns?
half orc barbarian has met his maker 3 times so far.
the rogue got too sure of himself 3 times as well.
the dwarven fighter has been to the big mug of ale in the sky twice.
the cleric had to be dragged out once so far.
the sorcerer has successfully run from anything too terrible, no deaths.
the wizard has kept far enough from any major melee, so no deaths there either.
how does this stack up to your campaigns?