Wraithdrit
First Post
So, I'm running Keep on the Shadowfells at my FLGS (Dragon's Lair, Austin, Tx) this Saturday for my regular group. We made characters and got people together in a town in my campaign setting (which I will be replacing Winterhaven with).
Anyways... as I'm reading through the adventure I see there are three quests that are listed as adventure hooks. The thing is they give a HUGE amount of experience each. Especially if you contrast those with the new economy article.
Quest 1: 1250 xp
Quest 2: 1750 xp
Quest 3: 2000 xp!!!
The first quest can be completed at first level. The other two would require the party to finish the adventure, something they should be doing while third level (according to the module).
So I'm thinking that I'm going to replace the first quest with a 600 xp level 1 major quest reward, and the second one with 2nd level quest rewards (750 xp ea).
Anyways, main point was just to point out that the KotS quest rewards for XP are WAY out of line based on the Economy article
Oh, and just by running some encounter numbers it does not look like dropping the XP quest rewards is going to impact if the players level or not.
- Wraith
P.S. Oh, and of course I have 6 players, not 5. So I have to take that into consideration and start adding mobs into the encounters to get each encounter (obviously balanced for 5 players based on what I'm seeing) up to an appropriate challenge for 6 players. That discussion I'm willing to bring online, but would contain SERIOUS spoilers.
Anyways... as I'm reading through the adventure I see there are three quests that are listed as adventure hooks. The thing is they give a HUGE amount of experience each. Especially if you contrast those with the new economy article.
Quest 1: 1250 xp
Quest 2: 1750 xp
Quest 3: 2000 xp!!!
The first quest can be completed at first level. The other two would require the party to finish the adventure, something they should be doing while third level (according to the module).
So I'm thinking that I'm going to replace the first quest with a 600 xp level 1 major quest reward, and the second one with 2nd level quest rewards (750 xp ea).
Anyways, main point was just to point out that the KotS quest rewards for XP are WAY out of line based on the Economy article
Oh, and just by running some encounter numbers it does not look like dropping the XP quest rewards is going to impact if the players level or not.
- Wraith
P.S. Oh, and of course I have 6 players, not 5. So I have to take that into consideration and start adding mobs into the encounters to get each encounter (obviously balanced for 5 players based on what I'm seeing) up to an appropriate challenge for 6 players. That discussion I'm willing to bring online, but would contain SERIOUS spoilers.
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