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<blockquote data-quote="GrahamWills" data-source="post: 6597350" data-attributes="member: 75787"><p>I don't really use or care for the "monsters == walking bags of XP" -- I award an so for the encounter using the expected difficultly as a guide, so actually it is FAIRER if I adjust the difficulty to match the XP. Otherwise my mistake in making too hard a fight for the XP is both secret and hidden from the players as well as straight up wrong. Much fairer to fix the encounter to make it in line with the awarded XP.</p><p></p><p>Also, changing tactics is exactly the same -- secret and affects XP. Suppose i change the tactics so that the opponents run away when they take half damage, and I award full XP for that -- how is that any different from reducing hits? I can even lie about it "oh yes, that is how I built the encounter -- I figured that into the XP budget" exactly the same as I could about hits.</p><p></p><p>Sorry. I don't buy that monster hits or attack bonuses or whatever are special in some ill-defined way that allows me to manipulate everything fairly, except if touch them I am considered "cheating". That's just a bit odd to me.</p></blockquote><p></p>
[QUOTE="GrahamWills, post: 6597350, member: 75787"] I don't really use or care for the "monsters == walking bags of XP" -- I award an so for the encounter using the expected difficultly as a guide, so actually it is FAIRER if I adjust the difficulty to match the XP. Otherwise my mistake in making too hard a fight for the XP is both secret and hidden from the players as well as straight up wrong. Much fairer to fix the encounter to make it in line with the awarded XP. Also, changing tactics is exactly the same -- secret and affects XP. Suppose i change the tactics so that the opponents run away when they take half damage, and I award full XP for that -- how is that any different from reducing hits? I can even lie about it "oh yes, that is how I built the encounter -- I figured that into the XP budget" exactly the same as I could about hits. Sorry. I don't buy that monster hits or attack bonuses or whatever are special in some ill-defined way that allows me to manipulate everything fairly, except if touch them I am considered "cheating". That's just a bit odd to me. [/QUOTE]
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