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<blockquote data-quote="DEFCON 1" data-source="post: 1860747" data-attributes="member: 7006"><p>Sir Kolarred grasps the two handles on the double doors ot the stables, while Lynx and Zook look on. From their two positions further away, both Lyran and Tyler witness the paladin move up to the doors and grab the handles. </p><p></p><p>Sir Kolarred looks up with his eyes closed, and mumbles a quick prayer, before pulling his arms towards himself...</p><p></p><p>...and they don't budge.</p><p></p><p>Tilting his head as he wonders what is going on, he grips the handles even harder and tries to put more force on his pull to open the doors. But again, not only do the doors not open, they don't even seem to move. Kolarred can tell that the doors aren't just barred from the inside, because the wood is structurely weak enough that there would be a little give to them as he pulled if they were... but these doors have no give to them whatsoever.</p><p></p><p>Lynx sees this and takes stock of the aura he saw earlier...</p><p></p><p>((Knowledge Arcana [3] + 5 = 8 / DC 8))</p><p></p><p>...and theorizes that the ward on the door is perhaps a locking spell.</p><p></p><p>However, the noise of the three party members outside plus the attempt to get into the doors has caused a reaction from within the stable. The muffled groaning/mumbling becomes more excited, and within three seconds you hear a *thump* against the door of the stable. The mumbling and thumping continues and becomes more incessant.</p></blockquote><p></p>
[QUOTE="DEFCON 1, post: 1860747, member: 7006"] Sir Kolarred grasps the two handles on the double doors ot the stables, while Lynx and Zook look on. From their two positions further away, both Lyran and Tyler witness the paladin move up to the doors and grab the handles. Sir Kolarred looks up with his eyes closed, and mumbles a quick prayer, before pulling his arms towards himself... ...and they don't budge. Tilting his head as he wonders what is going on, he grips the handles even harder and tries to put more force on his pull to open the doors. But again, not only do the doors not open, they don't even seem to move. Kolarred can tell that the doors aren't just barred from the inside, because the wood is structurely weak enough that there would be a little give to them as he pulled if they were... but these doors have no give to them whatsoever. Lynx sees this and takes stock of the aura he saw earlier... ((Knowledge Arcana [3] + 5 = 8 / DC 8)) ...and theorizes that the ward on the door is perhaps a locking spell. However, the noise of the three party members outside plus the attempt to get into the doors has caused a reaction from within the stable. The muffled groaning/mumbling becomes more excited, and within three seconds you hear a *thump* against the door of the stable. The mumbling and thumping continues and becomes more incessant. [/QUOTE]
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