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[KK2]Encounter 2: Warm up is over. (Healing)

Graf

Explorer
Rollie was notably not unhappy with the idea of visiting a city that was wealthy in the past. Wealth is sticky, he'd observed cryptically.

Dragon? Rollie drops low in the grass and crab walks sideways, attempting to hide himself. If we're going to kill a dragon there better be treasure nearby. Rollie scratches the long scar on his thigh where they reattached his leg; the last "dragon job" wasn't fun.
"Asleep most of the time; won't even notice us..." the words of a deceased former colleague float through his ears. My irresistibly attractive posterior...

[sblock=Position and stealth]Far left red zone, ne most square. In the tall green grass. If I have a proper understanding of stealth, he can get total concealment by dropping prone and then maintain it so long has he has conceal.

Init=29
Stealth=36[/sblock]

[sblock=Glib Rollie Combat Block]
Passive Perception 26 ✦ Passive Insight 24 DARKVISION, low light
Defenses 27/19/27/23
Hit points 74/83 Bloodied 41 (surges remaining 65
AP 1

Defenses
+4 vs OA (artful dodger)
Combat Anticipation (+1 to defenses vs close, ranged, area attacks)
Defensive Advantage (+2 to defenses when have CA)
Evasion (missed ref/ac area/close attack -> no damage)
Forced Movement -1 square (cat burglar)

Effects


Powers

:melee:Bait and Switch (standard; encounter) ✦ Marital, Weapon
:melee:Cat Burglers Gambit (standard; encounter) ✦ Martial, Weapon
Elvin Precision (free; encounter) ✦ Personal
:ranged:Eyebite(standard; encounter) ✦ Arcane, Psychic, Impliment
Ignoble Escape (move; encounter) ✦ Martial, Personal
Instant Escape (immediate interrupt; encounter) ✦ Martial, Personal
:melee:Sand in the Eyes (standard; encounter) ✦ Martial, Weapon
:melee:OR :ranged:Tornado Strike (standard; encounter) ✦ Marital, Weapon
Tumble (move; encounter) ✦ Martial
:melee:OR :ranged:Easy Target (standard; daily) ✦ Marital, Weapon
:melee:Knockout (standard; daily) ✦ Marital, Weapon
:melee:OR :ranged:Walking Wounded (standard; daily) ✦ Marital, Weapon
Shadow Flow Armor (minor; daily) ✦ Item
Cloak of Resistance (minor; daily) ✦ Item
[/sblock]
 

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Redclaw

First Post
Erdric once again scans the pending battlefield, looking for an advantageous spot from which to unleash feathered death on his enemies. Aye, keeping distance between ourselves is wise, but how do we lure this thing down to where our stronger allies can reach it? And I agree with Starwinds, what is it waiting on? His two cents added, the elf crouches down in the tall grass

[sblock=ooc] Erdric will be in the grass 8 squares from the left, 4 squares from the bottom, lying prone. Stealth 31. Initiative 22, including Torment's +4 bonus. [/sblock]

[sblock=stats] HP 71/85, 5/7 surges Second Wind []
AC 26 Fort 22 Ref 24 Will 22
Nimble Strike
Twin Strike

Evasive Strike []
Knockdown Strike []
Hawk's Talon []
Combined Fire []

Split the Tree []
Excrutiating Shot []
Spray of Arrows [x]

Elven Accuracy []
Archer's Glory []
Expeditious Stride []

Evade Ambush []
Yield Ground []
Dragonslayer Longbow []
Elven Battle Armor []
Helm of the Eagle [x]
Dynamic Belt []
Gloves of Piercing []

[/sblock]
 

Victim

First Post
As you position yourself to defend against the dragon, your more perceptive teammates see large bulks advancing ahead of you, and hear rustling and splashes. Apparently, the dragon's progress has been slow because it's been waiting for shambling mounds to advance!

Prepare for combat!

Initiatives for those who haven't rolled:
Roll Lookup
Roll Lookup

kk1e2hs4.png

By victimen at 2008-10-01

I think I got everyone in the right place.

[sblock=Status/Initiative]

29: Glib. -0HP. 5/6. Prone. Concealment. Stealth: 36.
Note that Glib got healed, so his HP are full.

[sblock=Powers used]
[/sblock]

28: Narbel. -14 HP. 12/16. Concealed
[sblock=Powers used]
[/sblock]

26: Blue Dragon. Flying: Alt 10
[sblock=Powers used]
[/sblock]

24: Tharos. -0. 4/6.
[sblock=Powers used]Wall of Fire, D

[/sblock]

22: Erdric. -14 HP. 5/7. Prone. Concealed. Stealth: 31
[sblock=Powers used]Spray of Arrows, D.

Helm of Eagle, D
1/2 Daily Item powers used[/sblock]

22: Starwinds. -0 HP. AP=1. 8/9 surges

[sblock=Powers used]Bless, Daily.
Holy Symbol, D
1/2 daily item powers used.
[/sblock]

22: Torment. -2 HP. 9/11.
[sblock=Powers used]
[/sblock]



17: Stormrage 1
[sblock=Powers used]
[/sblock]
17: Stormrage 2
[sblock=Powers used]
[/sblock]
17: Shambler 1
17: Shambler 2
17: Shambler 3

16: Reed. Fine. Concealed.
[sblock=Powers used]
[/sblock]

15: Xak. -0HP. 14/18 surges

[sblock=Powers used]
Hallowed Circle, D
[/sblock]

[sblock=Restrained]You grant combat advantage. You’re immobilized.
You can’t be forced to move by a pull, a push, or a
slide.
You take a –2 penalty to attack rolls.[/sblock]
[sblock=Prone]Grant CA against melee attacks
+2 defenses against ranged attacks from non adjacent creatures
lying on the ground
-2 penalty to attack
can't move normally, must crawl or stand up[/sblock]
[/sblock]

I'm updating monster knowledge right now.
 
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industrygothica

Adventurer
"'Zat all ye got's, a couple o' big stinkin' piles o' cabbage? Har!" Narbel spits again as he advances to a clearer spot for fighting... and charging.

[sblock=ooc]double move to Q17[/sblock]
 

Victim

First Post
Narbel runs for the clear, drier ground between the group and the dragon.

Rollie remains hiding in the weeds.
[sblock]No action posted.[/sblock]

The blue dragon rushes foward, flapping its powerful wings. "DUDE!" the monster bellows (in an exaggerated surfer accent). "You're like trying to wreck my awesome plant army. Not cool!" He sucks in a deep breath and exhales a bolt of lightning. Narbel is struck and it chains: blasting the tiefling and dragonborn - although the priestess's enchanted shield blocks some of the discharge.

"And these cabbages rock, shorty. These are just the ones I was pumping up when we found out about your stupid attack. Supercharged!" He looks around, "And didn't you have some elves with you? What, did they run off after seeing how awesome I am?"

[sblock]Move south 10. Breath weapon attack: Roll Lookup

1d20+18; 1d20+18; 1d20+18; 2d12+10 → [18,18] = (36): Narbel
1d20+18; 1d20+18; 1d20+18; 2d12+10 → [19,18] = (37): Torment
1d20+18; 1d20+18; 1d20+18; 2d12+10 → [13,18] = (31): Starwinds

All hits. 19 damage. Starwinds takes 14 instead because her shield provides resist ranged 5.

Minor action: Perception: 17
Roll Lookup[/sblock]


[sblock=Status/Initiative]

29: Glib. -0HP. 5/6. Prone. Concealment. Stealth: 36.
? Delay

[sblock=Powers used]
[/sblock]

28: Narbel. -33 HP. 12/16.
*Double Move
[sblock=Powers used]
[/sblock]

26: Blue Dragon. Flying: Alt 10
*Breath weapon on Narbel, Starwinds, Torment
[sblock=Powers used]
Breath weapon, recharge 5,6
[/sblock]

24: Tharos. -0. 4/6.
[sblock=Powers used]Wall of Fire, D

[/sblock]

22: Erdric. -14 HP. 5/7. Prone. Concealed. Stealth: 31
[sblock=Powers used]Spray of Arrows, D.

Helm of Eagle, D
1/2 Daily Item powers used[/sblock]

22: Starwinds. -14 HP. AP=1. 8/9 surges

[sblock=Powers used]Bless, Daily.
Holy Symbol, D
1/2 daily item powers used.
[/sblock]

22: Torment. -21 HP. 9/11.
[sblock=Powers used]
[/sblock]



17: Stormrage 1
[sblock=Powers used]
[/sblock]
17: Stormrage 2
[sblock=Powers used]
[/sblock]
17: Shambler 1
17: Shambler 2
17: Shambler 3

16: Reed. Fine. Concealed.
[sblock=Powers used]
[/sblock]

15: Xak. -0HP. 14/18 surges

[sblock=Powers used]
Hallowed Circle, D
[/sblock]

[sblock=Restrained]You grant combat advantage. You’re immobilized.
You can’t be forced to move by a pull, a push, or a
slide.
You take a –2 penalty to attack rolls.[/sblock]
[sblock=Prone]Grant CA against melee attacks
+2 defenses against ranged attacks from non adjacent creatures
lying on the ground
-2 penalty to attack
can't move normally, must crawl or stand up[/sblock]
[/sblock]

BTW, blue dragons are coastal, not desert, monsters now.
 

Redclaw

First Post
We do not fear you, dragon. Erdric says as he rises smoothly from the grass, bow drawn and arrow pointed at the flying wyrm. Rather we are smart enough to use whatever advantages we have to take you down. As the last word leaves his mouth, it is accompanied by the release of the arrow from his bow.

[sblock=ooc] Minor Action: Trigger Bow of Dragonslaying
Move Action: Stand and speak
Standard Action: Excrutiating Shot at Dragon, +16 vs. AC, +2 CA from stealth, +5 from Bow of Dragonslaying daily for +23, hits AC 30 for 21 damage and target is weakened (save ends), ignoring all resistance the dragon has. Not happy with that attack roll, so I'll use Elven Accuracy, with the Elven Precision feat bumping my attack up to +25, hits AC 34. That's a lot of abilities and bonuses for just 21 damage, but the weakened is worth it. [/sblock]
[sblock=stats] HP 71/85, 5/7 surges Second Wind []
AC 26 Fort 22 Ref 24 Will 22
Nimble Strike
Twin Strike

Evasive Strike []
Knockdown Strike []
Hawk's Talon []
Combined Fire []

Split the Tree []
Excrutiating Shot [x]
Spray of Arrows [x]

Elven Accuracy [x]
Archer's Glory []
Expeditious Stride []

Evade Ambush []
Yield Ground []
Dragonslayer Longbow [x]
Elven Battle Armor []
Helm of the Eagle [x]
Dynamic Belt []
Gloves of Piercing []

[/sblock]
 


covaithe

Explorer
Tharos points his magical orb at the dragon, and with a sharp word, sends beads of force arrowing unerringly at the dude massive beast's head.

[sblock=actions]Move 2 NE into the grassy bit behind Narbel. Magic missile against the dragon; crit for 17 damage.[/sblock]
 

Evilhalfling

Adventurer
Starwinds will move up to be beside Torment and ready her most dire attack.
[sblock]
move L 21 - ready a dire radiance against the first enemy to approach within 10' 1d20+8=25
for 1d6+4 if it hits.
Yeah I got nothing.
[/sblock]
 

Graf

Explorer
[sblock=ooc]sorry as it says in my sig weekends are quite tough for me.

Love the surfer dragon btw[/sblock]

Glib moves quickly, standing [move:stand] he rushes with blinding speed through the grass [standard>move:ne 6 e7] using his deft skills [at-will:shadow stride] to stay out of sight and dropping prone in the thick grass [minor: fall prone].

[sblock=ooc]I have an ability that allows me to move, make a stealth, and so long as I'm in cover at the end of the move and make the check I was stealthed the whole time.

This move should put me right in the middle of that clump of grass. Could you (victim) roll stealth for me?
Sorry for the post. Best I can do today.[/sblock]
 
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