Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*Dungeons & Dragons
Klaw's Tomb of Annihilation Post Game Show! Session #1 - A Player Character Died Tonight!
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="iserith" data-source="post: 7287195" data-attributes="member: 97077"><p>Based on your account, the players were aware of the risk and made an informed choice the result of which is reasonable if not entirely predictable. As long as nothing about your description of the goblins suggested that they <em>wouldn't </em>kill someone invading their camp then I'd say you're in the clear. The best we can hope for is that we've properly communicated the risks to the players and that they're making a decision based on that, whatever it is. We can also hope that the outcome is fun for the player, even if it's not so great for the character. (A glorious death can be fun for players, after all.)</p><p></p><p>Unless I missed something, it's not clear to me what Azari was trying to do when she entered the camp, but before the goblins attacked. Perhaps there was some wiggle-room there for some outcome other than her death. I'm a player in this adventure, so I don't know the backstory or the goals of the goblins. Our group attacked them because <a href="http://www.enworld.org/forum/showthread.php?591780-ToA-The-Wayfarer-s-Guild-campaign-recap-SPOILERS!" target="_blank">a previous encounter with goblins</a> trying to steal our stuff left us with a bad taste in our mouths.</p><p></p><p>What I'm more curious about is what exactly prompted your wife to make such a risky move. I can imagine a scenario, based on previous experiences with various groups, where the players have talked over their options for a good long time with no resolution only to see one frustrated player just take action on his or her own. This is pretty common in some groups so far as I can tell. Is that something like what happened here? Because, if so, then any dissatisfaction as to the matter might actually be because of that rather than Azari's death. Addressing a problem of the group coming to consensus might be a good idea if that's what happened.</p><p></p><p></p><p></p><p>Well, they <em>could </em>have relented. But you chose otherwise. There is nothing that a fictional creature entirely in your control <em>would </em>do. Only <em>might</em> or <em>could</em>. I'm not saying your choice was right or wrong, mind you, but that you had a choice.</p></blockquote><p></p>
[QUOTE="iserith, post: 7287195, member: 97077"] Based on your account, the players were aware of the risk and made an informed choice the result of which is reasonable if not entirely predictable. As long as nothing about your description of the goblins suggested that they [I]wouldn't [/I]kill someone invading their camp then I'd say you're in the clear. The best we can hope for is that we've properly communicated the risks to the players and that they're making a decision based on that, whatever it is. We can also hope that the outcome is fun for the player, even if it's not so great for the character. (A glorious death can be fun for players, after all.) Unless I missed something, it's not clear to me what Azari was trying to do when she entered the camp, but before the goblins attacked. Perhaps there was some wiggle-room there for some outcome other than her death. I'm a player in this adventure, so I don't know the backstory or the goals of the goblins. Our group attacked them because [URL="http://www.enworld.org/forum/showthread.php?591780-ToA-The-Wayfarer-s-Guild-campaign-recap-SPOILERS!"]a previous encounter with goblins[/URL] trying to steal our stuff left us with a bad taste in our mouths. What I'm more curious about is what exactly prompted your wife to make such a risky move. I can imagine a scenario, based on previous experiences with various groups, where the players have talked over their options for a good long time with no resolution only to see one frustrated player just take action on his or her own. This is pretty common in some groups so far as I can tell. Is that something like what happened here? Because, if so, then any dissatisfaction as to the matter might actually be because of that rather than Azari's death. Addressing a problem of the group coming to consensus might be a good idea if that's what happened. Well, they [I]could [/I]have relented. But you chose otherwise. There is nothing that a fictional creature entirely in your control [I]would [/I]do. Only [I]might[/I] or [I]could[/I]. I'm not saying your choice was right or wrong, mind you, but that you had a choice. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Klaw's Tomb of Annihilation Post Game Show! Session #1 - A Player Character Died Tonight!
Top