Puxido First Post Jul 8, 2014 #1 Does anybody have homebrew rules or know of any homebrew rules for adding Klingon into pathfinder game?
Does anybody have homebrew rules or know of any homebrew rules for adding Klingon into pathfinder game?
delericho Legend Jul 8, 2014 #2 The easiest way is to reskin the half-orc. With the double axe standing in for the bat'leth.
Dannyalcatraz Schmoderator Staff member Supporter Jul 8, 2014 #3 delericho said: The easiest way is to reskin the half-orc. With the double axe standing in for the bat'leth. Click to expand... And re-skinning the weapon, too. I mean, why not?
delericho said: The easiest way is to reskin the half-orc. With the double axe standing in for the bat'leth. Click to expand... And re-skinning the weapon, too. I mean, why not?
edemaitre Explorer Jul 8, 2014 #4 I also recommend the Klingons book for the D20 version of Prime Directive, as well as fan-written conversions: http://paizo.com/products/btpy7fle?Klingons http://www.dandwiki.com/wiki/Klingons_(3.5e_Race) http://startrekd20.wikia.com/wiki/Klingons
I also recommend the Klingons book for the D20 version of Prime Directive, as well as fan-written conversions: http://paizo.com/products/btpy7fle?Klingons http://www.dandwiki.com/wiki/Klingons_(3.5e_Race) http://startrekd20.wikia.com/wiki/Klingons