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Kobold Wizard

SadisticFishing

First Post
Alright, well, for many reasons, including roleplaying ones and the fact that kobolds are awesome, I want to play a Kobold Wizard. Not sorceror, wizard.

I have no idea what prestige class I want to go, or whether or not I want to specialize, and whether or not I want to be Dragonwrought. Help me decide.

Alright, well, if I go Dragonwrought Kobold, I can take Dragon Wings, Improved Dragon Wings, and Flyby Attack. While probably not worth it from an optimizing standpoint, contrary to popular beliefs wizards can't stay afloat all day, and winged kobolds are just cool. I could just take Dragonwrought, and then Alter Self and such into dragons, but I don't see that big a deal there - am I missing something?

If I don't take Dragonwrought, I'm taking Collegiate Wizard. The reason my character chose Wizard over Sorceror is that he loves knowledge, so it would make sense, AND be powerful from the ever-so-present optimizing standpoint.

Now, specializing - I wrote down the spells I'm planning on learning, and the only school I don't plan on touching (except maybe a force thing or two) is Evocation. Is it worth specializing in Divination, or should I just give up another school as well? If so, in your opinion, which?

Now, for actual builds, I was planning on doing one of the following:

Wizard 7/Loremaster 10/Archmage 3 - very cool, but not nearly as powerful as I could be, as I have to use all my feats to qualify for prestige classes, can't even pick up collegiate wizard...

Wizard 15/Archmage 5 - cool because it's very simple, some free feats, and I can take a familiar without feeling all that stupid. Can even go Flyby Attack, although it's not as strong as I thought because you can't turn around in midair with average maneuverability.

Wizard 4/Sorceror 1/Ultimate Magus 10/Something 5 (wizard or archmage), this build could easily be the Dragonwrought one, taking Sorceror as my third level and Practised Spellcaster so I get more wizard levels from UM.

Wizard 3/Master Specialist 10/Archmage 5/Wizard +2 (5) - this would be Collegiate Wizard, Spell Focus (Transmutation or Conjuration), then more feats.

EDIT: I forgot Wyrm Wizard. Wizard 6/Wyrm Wizard 10/Archmage 4. Loses 3 caster levels though.

More prestige classes: Incantatrix and Initiate of the Sevenfold Veil are out of the question, because of personal preference. Very strong, but I'm not in the mood for being THAT overpowered.

Point out any other cool builds you can think of. Thanks!

-Me

**Note: Don't think TOOOO hard, as I need this by tomorrow at 2ish. Thanks :p <3
 
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Whizbang Dustyboots

Gnometown Hero
You need to know your entire 20 level progression in advance by a certain timeline? I can appreciate that it might be fun or even useful to have a game plan, but as a requirement?

In any case, I'd go with wizard/master specialist. And yes, if you don't want to cast evocations, be a diviner. Why turn down free spells?
 

Darklone

Registered User
I like Draconic Claws and the feat that gives you 2 hp for each draconic feat you have... Otherwise: Take Coll Wiz and don´t specialise. Write scrolls like hell.
 

Pinotage

Explorer
I agree that Master Specialist is a good choice. There's also a new wizard variant or something in Complete Mage where you can give up one spell at every level in exchange for two spells of your specialist school. Combine that with Master Specialist and you have loads of spells. UA's variants are also pretty good and worth a look at.

Pinotage
 


SadisticFishing

First Post
I think the plan is:

Wizard 7/Loremaster 10/Archmage 3

Feats:
Collegiate Wizard
Scribe Scroll*
Metamagic Feat X
Quicken Spell*
Skill Focus (Knowledge [X])
Spell Focus (Transmutation)
Spell Focus (Conjuration)
Skill Focus (Spellcraft)
X
X
 



wolfpunk

First Post
I know this is off tangent, but for pure roleplaying goodness, I played a kobold warmage 6, and he was the life of the party. He did insane amounts of damage, had 6 wisdom and constantly provoked attacks of opportunity, and also had 6 strength which means he didn't even carry a weapon. In general he was completely mad with power, but seemed to back it up pretty much every time.

I guess my point is, kobold casters of any type are a blast, have fun whatever you do.
 

Darklone

Registered User
SadisticFishing said:
Why Draconic Claws? Out of curiosity :p
Poison them ;)

The nice thing is the free claw attack if you´re casting a spell, eldritch knights with good BAB may cast touch spells and attack another time with the claws.
 

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