Knightfall
World of Kulan DM
Cauldron, post-Silver Hand campaign
MORE GAZETTEER ENTRIES
Cauldron
Proper Name(s): The Dominion of Cauldron, Realm of the Silver Hand
Ruler(s): The Arch-Magus, Hezekiah Grofus, Lord Mayor of Cauldron, The Orphan King [LN male human Wiz18]
Government: Feudal Republic; slowly moving towards a Monarchy.
Capital: Cauldron City
Major Towns: Cauldron City (pop. – 7,500), Duvik’s Pass (pop. – 2,000), Greenwood (pop. – 500), Jzadirune (pop. – 50), Kingfisher Hollow (pop. – 1,150), Lakehollow (pop. – 500), Redgorge (pop. – 750)
Provinces: City-state that controls the surrounding communities. Each community has a mayor, bailiff, and captain of the guard that run the day-to-day operations of the community and each community pays a stipend to Cauldron City on a yearly basis.
Resources: Dyes, gems (agates/lapis lazuli/ malachite/obsidian), grain, metals (copper/silver), and textiles.
Coinage: Caldera (gp), Smoke (ep), Silver Lake (sp), Cinder (cp)
Population: 162,233 – Human 75%, Halfling (hairfoot) 10%, Dwarf (high & hill) 6%, Elf (hunter & forest) 4%, Kitt 2%, Half-Elf 1%, Gnome (rockwood) 1%, Other Races 1%.
Languages: Common, Dwarven, Elven, Halfling, Orc, and a pidgin form of Gnome spoken by the rockwood gnomes of Jzadirune and amongst the poor, and homeless.
Alignments: LG *, LN, NG, N, (NE), CG, CN.
Patron God: Jalivier.
Major Religions: Arvoreen, Bast, Boccob, Clangeddin, Cyrrollalee, Girru, Hades, Hanali, Inanna, Kord, Mirella, Moradin, Rellavar, Solonor, Tarsellis, Tethrin, and Yondalla.
Minor Religions: Aetna, Annam, Araleth, Baervan, Berronar, Brenna, Calphas, Caoimhin, Corellon, Cronn, Dugmaren, Eddelis, Ehlonna, Garl, Melira, Oghma, Olidammara, Ordana, Sanh, Sheela, Tarsellis, Uller, and Vulcan.
Cults: Anon, Bharrai, Dumathoin, Falazure, Flandal, Gaea, Hak, Hansa, Jaeger, Jazirian, Kharash, Muamman, Mussin, Rhea, Saint Hubert, Sealtiel, Stronmaus, Telchur, Thorn, Ulaa, Urogalan, Vespin, Wee Jas, Wotan, and Zell.
Alliances: City-state of Caloric (strained); City-state of Flamerule (non-aggression, strained); Dwarven Holds of Kul Moren (military); Principality of Pretensa; Verdalf (tentative).
DM's Note: Cauldron has changed a great deal since the end of the war. Most of the old noble houses have been swept away and the PCs of the Order of the Silver Hand campaign have become important leaders in Cauldron. The new Lord Mayor was the group's wizard, while the new Warden was the group's bowman. The new Captain of the Guard was one of the group's allies and followers.
The group's cleric, a devoted follower of Jalivier, is now the spiritual leader of the Dominion of Cauldron. The Church of Jalivier is the new state religion, but, in truth, all of the North Gods have a place in the new Cauldron, as well as those Interloper Gods willing to accept the restrictions placed on their faiths by the Church of Jalivier. (The followers of the evil deities listed under "cults" are hunted everywhere they go.)
Cauldron's non-aggression treaty with the City-state of Flamerule is strained, at the best of times. The leaders of Cauldron would like nothing better than to wipe Flamerule off the map, and free Anoria, but it is believed that the cost, in lives, would be too high. Lord Mayor Grofus has asked the Queen of Izmer for help in this matter, but she hasn't agreed to anything, yet.
The Demonskar continues to be a problem for the citizens of Cauldron, as the Demon Lord Nabthatoron wishes to sweep away Cauldron (and Kul Moren) and claim the entire Kul Moren Mountain Range for himself. A new religious order known as the Disciples of the Bloodsun are all that stand between the demons of the rift and the communities of Cauldron.
Also, see this post...
3E/3.5 - Kulan: The Lands of Harqual
MORE GAZETTEER ENTRIES
Cauldron
Proper Name(s): The Dominion of Cauldron, Realm of the Silver Hand
Ruler(s): The Arch-Magus, Hezekiah Grofus, Lord Mayor of Cauldron, The Orphan King [LN male human Wiz18]
Government: Feudal Republic; slowly moving towards a Monarchy.
Capital: Cauldron City
Major Towns: Cauldron City (pop. – 7,500), Duvik’s Pass (pop. – 2,000), Greenwood (pop. – 500), Jzadirune (pop. – 50), Kingfisher Hollow (pop. – 1,150), Lakehollow (pop. – 500), Redgorge (pop. – 750)
Provinces: City-state that controls the surrounding communities. Each community has a mayor, bailiff, and captain of the guard that run the day-to-day operations of the community and each community pays a stipend to Cauldron City on a yearly basis.
Resources: Dyes, gems (agates/lapis lazuli/ malachite/obsidian), grain, metals (copper/silver), and textiles.
Coinage: Caldera (gp), Smoke (ep), Silver Lake (sp), Cinder (cp)
Population: 162,233 – Human 75%, Halfling (hairfoot) 10%, Dwarf (high & hill) 6%, Elf (hunter & forest) 4%, Kitt 2%, Half-Elf 1%, Gnome (rockwood) 1%, Other Races 1%.
Languages: Common, Dwarven, Elven, Halfling, Orc, and a pidgin form of Gnome spoken by the rockwood gnomes of Jzadirune and amongst the poor, and homeless.
Alignments: LG *, LN, NG, N, (NE), CG, CN.
Patron God: Jalivier.
Major Religions: Arvoreen, Bast, Boccob, Clangeddin, Cyrrollalee, Girru, Hades, Hanali, Inanna, Kord, Mirella, Moradin, Rellavar, Solonor, Tarsellis, Tethrin, and Yondalla.
Minor Religions: Aetna, Annam, Araleth, Baervan, Berronar, Brenna, Calphas, Caoimhin, Corellon, Cronn, Dugmaren, Eddelis, Ehlonna, Garl, Melira, Oghma, Olidammara, Ordana, Sanh, Sheela, Tarsellis, Uller, and Vulcan.
Cults: Anon, Bharrai, Dumathoin, Falazure, Flandal, Gaea, Hak, Hansa, Jaeger, Jazirian, Kharash, Muamman, Mussin, Rhea, Saint Hubert, Sealtiel, Stronmaus, Telchur, Thorn, Ulaa, Urogalan, Vespin, Wee Jas, Wotan, and Zell.
Alliances: City-state of Caloric (strained); City-state of Flamerule (non-aggression, strained); Dwarven Holds of Kul Moren (military); Principality of Pretensa; Verdalf (tentative).
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DM's Note: Cauldron has changed a great deal since the end of the war. Most of the old noble houses have been swept away and the PCs of the Order of the Silver Hand campaign have become important leaders in Cauldron. The new Lord Mayor was the group's wizard, while the new Warden was the group's bowman. The new Captain of the Guard was one of the group's allies and followers.
The group's cleric, a devoted follower of Jalivier, is now the spiritual leader of the Dominion of Cauldron. The Church of Jalivier is the new state religion, but, in truth, all of the North Gods have a place in the new Cauldron, as well as those Interloper Gods willing to accept the restrictions placed on their faiths by the Church of Jalivier. (The followers of the evil deities listed under "cults" are hunted everywhere they go.)
Cauldron's non-aggression treaty with the City-state of Flamerule is strained, at the best of times. The leaders of Cauldron would like nothing better than to wipe Flamerule off the map, and free Anoria, but it is believed that the cost, in lives, would be too high. Lord Mayor Grofus has asked the Queen of Izmer for help in this matter, but she hasn't agreed to anything, yet.
The Demonskar continues to be a problem for the citizens of Cauldron, as the Demon Lord Nabthatoron wishes to sweep away Cauldron (and Kul Moren) and claim the entire Kul Moren Mountain Range for himself. A new religious order known as the Disciples of the Bloodsun are all that stand between the demons of the rift and the communities of Cauldron.
_________________________________________________
Also, see this post...
3E/3.5 - Kulan: The Lands of Harqual
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