[MENTION=83115]Theroc[/MENTION]: Why don't you try an ardent? I could use a static party and ardents & battleminds mix nicely.
Here's what I've got so far with my second character: [sblock=Battlemind]
level 1
Human, Battlemind
Psionic Study: Persistent Harrier
Background: Occupation - Military (+2 to Athletics)
FINAL ABILITY SCORES
Str 11, Con 18, Dex 13, Int 8, Wis 10, Cha 16.
STARTING ABILITY SCORES
Str 11, Con 16, Dex 13, Int 8, Wis 10, Cha 16.
AC: 19 Fort: 15 Reflex: 14 Will: 16
HP: 33 Surges: 13 Surge Value: 8
TRAINED SKILLS
Intimidate +8, Diplomacy +8, Athletics +5, Endurance +7
UNTRAINED SKILLS
Acrobatics -1, Arcana -1, Bluff +3, Dungeoneering, Heal, History -1, Insight, Nature, Perception, Religion -1, Stealth -1, Streetwise +3, Thievery -1
FEATS
Human: Melee Training (Constitution)
Level 1: Harryng Step
CLASS FEATURES
- Persistent Harrier
- Blurred Step
- Battlemind's Demand
- Mind Spike
POWERS
-Human : Conductive Defense
-At Will: Vicious Cobra Strike
-At Will: Twisted Eye
-Daily : Aspect of Bitter Ice
ITEMS
Scale Armor, Heavy Shield, Longsword, Hand Crossbow [/sblock]
I know I need to fix a ton of things, but that's my base.