FormerlyHemlock
Hero
I know I am just shotgunning for a response, but have any of you had to run a game with a significant amount of people below your main party's level? House rule is not to start new characters above level one (they just get accelerated xp).
As always thank you for any insight you can provide.
I've done it, and it's fine as long as the level 1 guys are experienced enough to know to be careful instead of reckless. I had one player lose level 1 PCs in three successive sessions IIRC, and each time they died with probably enough XP to have advanced to level 3 or 4, which must have been frustrating. So I guess one thing you could do is award XP immediately after a fight, and allow PCs to advance immediately too. By the end of the session, if you have big level 6-sized fights, the new guys will be at level 2 or 3 already and much more durable. I don't think accelerated XP is even necessary, due to the shape of the XP table.
P.S. if you're worried about survivability, the higher-level PCs can mitigate that with the Aid spell, Inspiring Leader feat, and/or Healing Word.