BookTenTiger
He / Him
I had a dream last night that I was rolling up a character in a new campaign setting. I wound up going through a few character concepts, and each one revealed more about the setting.
First I was going to make a Paladin or Cleric. The DM let me know that this campaign had swarms of undead, which would target anyone using divine magic. Furthermore, characters wielding divine magic would not be let into cities.
Next I was going to make an artificer with a mech suit. But it turns out one of the other characters already had a mech!
Finally I decided to play as a Warlock with a technology-based patron. My Warlock would start with a mechanical hand, and as she grew in power more and more of her body would turn mechanical.
Based on my dream, I can tell the setting had the following features:
1. A theme of technology versus undead.
2. Walled cities guarded against swarms of undead.
3. High Technology in a Fantasy World
4. A High Tech Otherworldly Patron that transforms Warlocks
5. Mech suits
6. Undead are drawn to divine magic, and divine magic is banished from cities.
I am really taken with this campaign setting! I would love to flesh it out here on the boards. Those six things should be true, and then everything else is up for grabs. What else do you think is in this setting? What house rules would be appropriate?
Looking at #6, I really like this idea that divine magic, which is what is usually used against undead, is not allowed in cities. The fact that undead are drawn to it, and attack anyone using it, makes me think that there's a connection between the swarms of undead and divine magic. Maybe there was a great betrayal by the gods, or a lost war, and as a consequence the undead were summoned through divine magic? Or maybe the material world is the latest battlefront in the war between the gods, and currently it's the territory of the God of Undead? To hold it, they target any divine spellcasters.
Those are just some ideas! What are yours?
First I was going to make a Paladin or Cleric. The DM let me know that this campaign had swarms of undead, which would target anyone using divine magic. Furthermore, characters wielding divine magic would not be let into cities.
Next I was going to make an artificer with a mech suit. But it turns out one of the other characters already had a mech!
Finally I decided to play as a Warlock with a technology-based patron. My Warlock would start with a mechanical hand, and as she grew in power more and more of her body would turn mechanical.
Based on my dream, I can tell the setting had the following features:
1. A theme of technology versus undead.
2. Walled cities guarded against swarms of undead.
3. High Technology in a Fantasy World
4. A High Tech Otherworldly Patron that transforms Warlocks
5. Mech suits
6. Undead are drawn to divine magic, and divine magic is banished from cities.
I am really taken with this campaign setting! I would love to flesh it out here on the boards. Those six things should be true, and then everything else is up for grabs. What else do you think is in this setting? What house rules would be appropriate?
Looking at #6, I really like this idea that divine magic, which is what is usually used against undead, is not allowed in cities. The fact that undead are drawn to it, and attack anyone using it, makes me think that there's a connection between the swarms of undead and divine magic. Maybe there was a great betrayal by the gods, or a lost war, and as a consequence the undead were summoned through divine magic? Or maybe the material world is the latest battlefront in the war between the gods, and currently it's the territory of the God of Undead? To hold it, they target any divine spellcasters.
Those are just some ideas! What are yours?