twilsemail
First Post
Non sequiter: when do we measure the "one month" from for release dates? The street date and the dates most LGSs were allowed to sell Essentials differed by 11 days or so.
Non sequiter: when do we measure the "one month" from for release dates? The street date and the dates most LGSs were allowed to sell Essentials differed by 11 days or so.
... is the same difference as the expertise feats untl level 15.
And yes, having to use a less familiar weapon will bring less good results.
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When facing Lolth or Ogremoch, I'd rather not be dealing 15% less damage. ...
You face Lolth or Ogremoch before level 15? And why would you face them with not your preferred weapon/implement?
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This is rediculous and provocative.
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This is excessive. There's no reason to give extra benefits because Mr. Mearls isn't an accountant. They provided a method to fix the math error. LEB gives out that fix for free.
If the call is going to be that the new feats are that much an essential part of every PCs diet that we need to have them, I'd support Bob in the call to remove the house rule all-together.
Three level 5 fighters, one with axe expertise, the second with hammer expertise and the last with weaponmaster expertise feel more different to each other than everyone gets just the math fix.
Will players take the feats with no bonus when they could also get toughness, marks an exotic weapon? Probably no, and and opportunity to differentiate characters is lost.
IMO, I feel that we're not getting an extra punch out of this as it is. If we change that to a bonus feat, then it would feel like a power bump. Choice is a powerful weapon. But then, that's just me... and I'm not a judge =)What is wrong or excessive about giving options?
but I responded to your post where you referred about "sucking". Then I argued that the difference is not so high until level 15. You completely ignored my argument and insisted on a high level example.
Edit: Not making this personal, but your character for example, and other who use dynamic weapons would be either depowered or take weaponmaster expertise by changing the flat bonus to a feat.
As a side note, so far I think that only draconic characters suffer from the expertise problem since they need 2 feats for it otherwise.
Why would be an option to decide between a to hit bonus to everything and a specific feat that give a bonus in one specific case and a little bonus for adhering to one weapon/implement type excessive?
And the feats are no more an essential part than the LEB math fix.
Why it is to remove the house rule or sticking to it? What is wrong or excessive about giving options?
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Edit: Not making this personal, but your character for example, and other who use dynamic weapons would be either depowered or take weaponmaster expertise by changing the flat bonus to a feat. Don't accuse me that I would "begging for candy".
The only easy to find. You could argue that you can use the fullblade as an upgrade to your greataxe.
You could argue that, but it would be an irrelevant argument.
The point is that using a feat to upgrade a +2 proficiency weapon to a +3 proficiency weapon doesn't make that user better than most other weapon users or better than implement users.