I am planning to start a 5th edition Dungeons & Dragons campaign with players who haven't played 5E before. Due to an infrequent playing schedule we had some problems in the past with adventures that contained too many parallel stories and too many NPCs. So a relatively linear starting adventure like the Lost Mine of Phandelver looks like the right choice. However, I also have the Legacy of the Crystal Shard adventure. And while it looks a bit too complicated for my group with 3 parallel stories to keep track of, it has this great Icewind Dale setting. Which would be a perfect settings fit if I want to play Storm King's Thunder afterwards.
Having trouble deciding between the two choices, I came up with a crazy idea: What if I play the plot and encounters of the Lost Mine of Phandelver, but move the whole thing from Phandalin to Bryn Shander or one of the smaller of the Ten Towns? That way I could use the excellent campaign guide material from LotCS, but keep the story to the simpler Starter Set one. And the cast of the two adventures appears to be somewhat compatible, with dwarves and bandits and goblins.
Has anyone experience with the two adventures in question and an opinion whether that crazy plan of mine might work?
Having trouble deciding between the two choices, I came up with a crazy idea: What if I play the plot and encounters of the Lost Mine of Phandelver, but move the whole thing from Phandalin to Bryn Shander or one of the smaller of the Ten Towns? That way I could use the excellent campaign guide material from LotCS, but keep the story to the simpler Starter Set one. And the cast of the two adventures appears to be somewhat compatible, with dwarves and bandits and goblins.
Has anyone experience with the two adventures in question and an opinion whether that crazy plan of mine might work?