ARandomGod
First Post
Thanee said:Anything else to consider?
Bye
Thanee
Yea, Wind Walk (as meantioned below)
I completely applaud the idea of campaign specific getting rid of that spell. IF it's pesky, it shouldn't be there.
OF course, there are all sorts of campaign specific limits you could build in, I especially like the walls that cannot be teleported past. There could be a LOT of them, crisscrossing the country. There could be a quest to knock these damned walls down.
Ley lines could be unpassable.
There could be any numer of other restrictions.
Or just get rid of it as you've suggested. There's still dimension door and shadow walk, good for quick get aways without destroying the concept of "far away".