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Let's discuss the Mystic v.3
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<blockquote data-quote="zaratan" data-source="post: 7054937" data-attributes="member: 6810501"><p>This is your interpretation, other DMs can easily see that different if they want balance it. </p><p>And walk too much or run for too long still gives you exhaustion. </p><p></p><p>Looks like your problem is the Adaptative body focus, not how focus work. If don't fit in your table, don't aprove it. </p><p>There are plenty of campaings that don't care much about survival (like a city one) and don't have much elemental damage, so adaptative body is useless in that case. </p><p>Goodberry isn't that different about food part, 1 lvl spell slot to satiate 10 men for a day, your psrty will not slow you now, unlike mystic options. Purify food and water can do it for free in 10 min. </p><p></p><p></p><p>??? Adaptative body don't gives you immunity to poison. If a naja spit poison in your face, you aren't immune because you hold your breath. You're seeing green's dragon breath wrong. </p><p>2- even if you had immunity, as a DM, I would to choose other monster if I want a challange for you. </p><p>You can make your 30 AC guy, when I eant to hit you, I will ain your -1 str ST. This is how DMs deal with those things. </p><p></p><p></p><p>How many pp you spent for that and how did you get the +2? How much str you have to hit when you need dex, con and int? Cus there is a bunch of classes that deal more damage at will.</p><p></p><p></p><p>You painted the perfect scenario. Psyonic are probably too strong at lvl 1? Well moon druids are too at lvl 2, and are immortals at 20, but from 5 to 19, they are on the same level of the rest. And I imagine that mystic will be too in his final version, but don't believe that how focus work will change, this isn't the problem at all.</p><p></p><p> </p><p>"just expended 1/3 of its PPs", JUST? 1/3 of your resources in one turn at lvl 16 is "just"? You know that normal adventure day hve 6-8 encounters and combat encounters about 3-4 rounds avg each, right?</p><p>You know that a sorlock with eldritch blast, hex and twin can burn his spell slot and do 8d10 +8d6 +40 at will? And still have some spell slots to use. </p><p>But we are rambling, the subject is focus. Which was the 9 focus you got choosing your disciplines at lvl 16? And how unbalanced is changing they with a bonus action when you want to? I bet that if have some balance problem, will be in one or two focus option, not in the system that how you change them. Just because most of them aren't a big deal. </p><p></p><p>If you want to choose the system to short or long rest change, 90% need to be way better than it is now.</p></blockquote><p></p>
[QUOTE="zaratan, post: 7054937, member: 6810501"] This is your interpretation, other DMs can easily see that different if they want balance it. And walk too much or run for too long still gives you exhaustion. Looks like your problem is the Adaptative body focus, not how focus work. If don't fit in your table, don't aprove it. There are plenty of campaings that don't care much about survival (like a city one) and don't have much elemental damage, so adaptative body is useless in that case. Goodberry isn't that different about food part, 1 lvl spell slot to satiate 10 men for a day, your psrty will not slow you now, unlike mystic options. Purify food and water can do it for free in 10 min. ??? Adaptative body don't gives you immunity to poison. If a naja spit poison in your face, you aren't immune because you hold your breath. You're seeing green's dragon breath wrong. 2- even if you had immunity, as a DM, I would to choose other monster if I want a challange for you. You can make your 30 AC guy, when I eant to hit you, I will ain your -1 str ST. This is how DMs deal with those things. How many pp you spent for that and how did you get the +2? How much str you have to hit when you need dex, con and int? Cus there is a bunch of classes that deal more damage at will. You painted the perfect scenario. Psyonic are probably too strong at lvl 1? Well moon druids are too at lvl 2, and are immortals at 20, but from 5 to 19, they are on the same level of the rest. And I imagine that mystic will be too in his final version, but don't believe that how focus work will change, this isn't the problem at all. "just expended 1/3 of its PPs", JUST? 1/3 of your resources in one turn at lvl 16 is "just"? You know that normal adventure day hve 6-8 encounters and combat encounters about 3-4 rounds avg each, right? You know that a sorlock with eldritch blast, hex and twin can burn his spell slot and do 8d10 +8d6 +40 at will? And still have some spell slots to use. But we are rambling, the subject is focus. Which was the 9 focus you got choosing your disciplines at lvl 16? And how unbalanced is changing they with a bonus action when you want to? I bet that if have some balance problem, will be in one or two focus option, not in the system that how you change them. Just because most of them aren't a big deal. If you want to choose the system to short or long rest change, 90% need to be way better than it is now. [/QUOTE]
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