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Let's discuss the Mystic v.3
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<blockquote data-quote="zaratan" data-source="post: 7055614" data-attributes="member: 6810501"><p>Two rules I remember are travel more than 8h/day in PHB and dash 3+con in a roll (chasing in DMG), you start to make con saves against exhaustion.</p><p></p><p></p><p></p><p>Again, your problem is with Adaptative body focus, not the focus system. </p><p></p><p></p><p></p><p>And mystic need to choose adaptative body to get that focus, and you can't focus in another discipline in the same time. This part is the same. But look again, your talking about adaptative body focus being to powerful, not a problem with the bonus action focus system. </p><p></p><p></p><p></p><p>This isn't RAW at all, where's say that don't affect creatures that don't breathe? If that was the case, any one can hold your breath for some seconds until leave the area. Look for chemical weapon to see if you're free of all effects only holding your breath. </p><p></p><p></p><p></p><p>This doesn't have nothing to do with the bonus action change focus. But ok, you can nova hard, I have 10 builds that can nova better, now what you'll do in the others 19 rounds/day and 3 to 4 non combat encounters? Divide all that nova damage for the entire day and you'll see that mystic don't get even close of the top DPR classes. </p><p></p><p></p><p></p><p>And all that can be changed later, this is playtest. But that part don't have nothing to do with changing psychic focus with bonus action every turn.</p><p></p><p></p><p></p><p>I did 3 builds, I compared with many others I did (I like character optimization a lot), and didn't see all that discrepancy at lvl 7, 11 and 17. I don't know exactly how psyonic mastery should work, that can make a real difference in the power level. But the most OP don't have nothing to do with how psionic focus works. </p><p></p><p></p><p></p><p></p><p>No, sorlock would be warlock 2/sorcerer 9, doing 6d10+6d6 +30 all day pushing enemy 60ft, this is 84avg, 5 combat encounter day, 4 rounds each, this is 1680 with bigger chance to hit. Now make mystic calculation: <a href="https://docs.google.com/spreadsheets/d/1Qv3skx5dwgq1piGZq6gzfZb6N6XRj99CEto2MAXrWEk/edit#gid=309497876" target="_blank">https://docs.google.com/spreadsheets/d/1Qv3skx5dwgq1piGZq6gzfZb6N6XRj99CEto2MAXrWEk/edit#gid=309497876</a></p><p></p><p></p><p></p><p></p><p>Yeah, now we're talking about focus system. Its flexible, you have many options, but you can't use them all the time, you don't have proficiency in all those skill to make that advantage absurd, you'll not use that all day. You even can't pick the better ones, in your list there is two almost redundant, you didn't picked Nomadic Mind focus that is amazing (but don't stack with skill advantages), just because the entire discipline don't fit your build. My list at lvl 16 has only 3 of your disciplines.</p><p></p><p>Intimidation is a small part of social interaction, you have only half thelepathy (they can't respond), feather fall will not help you, because you was focused in strenght adv, or another thing that moment. Than your DM clain that you need to climb that montain stealthily, and your big advantage was halved. </p><p></p><p>you can't change the ST in combat, only when you fish a rest. </p><p></p><p>yes, you're versatile, but bard is too, and is better than mystic at skills, all the time. Rogue are even better at skills and damage than mystic when we compare the entire day, and rogue damage at 20 don't get close of fighter/barbarian/paladin/sorlock, but mystic have some advantages, psychic focus is one. 3 of 6 mystic's subclass only get proficiency in two skills</p><p></p><p>yeah, focus is a great feature, but if would be a short rest change, many options would be useless. No I'll never use it to get advantage in animal handling because I need it to stealth. No I'll not change to telepathy, because I need for stealth. Yeah, use it to athletics now would be great, but better I keep stealth, because I'll need that later... see what would happen if you could change it only for short or long rest?</p><p></p><p>Must thing you pointed out I think will be corrected later, this is a playtest, but I doubt a little about focus system.</p></blockquote><p></p>
[QUOTE="zaratan, post: 7055614, member: 6810501"] Two rules I remember are travel more than 8h/day in PHB and dash 3+con in a roll (chasing in DMG), you start to make con saves against exhaustion. Again, your problem is with Adaptative body focus, not the focus system. And mystic need to choose adaptative body to get that focus, and you can't focus in another discipline in the same time. This part is the same. But look again, your talking about adaptative body focus being to powerful, not a problem with the bonus action focus system. This isn't RAW at all, where's say that don't affect creatures that don't breathe? If that was the case, any one can hold your breath for some seconds until leave the area. Look for chemical weapon to see if you're free of all effects only holding your breath. This doesn't have nothing to do with the bonus action change focus. But ok, you can nova hard, I have 10 builds that can nova better, now what you'll do in the others 19 rounds/day and 3 to 4 non combat encounters? Divide all that nova damage for the entire day and you'll see that mystic don't get even close of the top DPR classes. And all that can be changed later, this is playtest. But that part don't have nothing to do with changing psychic focus with bonus action every turn. I did 3 builds, I compared with many others I did (I like character optimization a lot), and didn't see all that discrepancy at lvl 7, 11 and 17. I don't know exactly how psyonic mastery should work, that can make a real difference in the power level. But the most OP don't have nothing to do with how psionic focus works. No, sorlock would be warlock 2/sorcerer 9, doing 6d10+6d6 +30 all day pushing enemy 60ft, this is 84avg, 5 combat encounter day, 4 rounds each, this is 1680 with bigger chance to hit. Now make mystic calculation: [url]https://docs.google.com/spreadsheets/d/1Qv3skx5dwgq1piGZq6gzfZb6N6XRj99CEto2MAXrWEk/edit#gid=309497876[/url] Yeah, now we're talking about focus system. Its flexible, you have many options, but you can't use them all the time, you don't have proficiency in all those skill to make that advantage absurd, you'll not use that all day. You even can't pick the better ones, in your list there is two almost redundant, you didn't picked Nomadic Mind focus that is amazing (but don't stack with skill advantages), just because the entire discipline don't fit your build. My list at lvl 16 has only 3 of your disciplines. Intimidation is a small part of social interaction, you have only half thelepathy (they can't respond), feather fall will not help you, because you was focused in strenght adv, or another thing that moment. Than your DM clain that you need to climb that montain stealthily, and your big advantage was halved. you can't change the ST in combat, only when you fish a rest. yes, you're versatile, but bard is too, and is better than mystic at skills, all the time. Rogue are even better at skills and damage than mystic when we compare the entire day, and rogue damage at 20 don't get close of fighter/barbarian/paladin/sorlock, but mystic have some advantages, psychic focus is one. 3 of 6 mystic's subclass only get proficiency in two skills yeah, focus is a great feature, but if would be a short rest change, many options would be useless. No I'll never use it to get advantage in animal handling because I need it to stealth. No I'll not change to telepathy, because I need for stealth. Yeah, use it to athletics now would be great, but better I keep stealth, because I'll need that later... see what would happen if you could change it only for short or long rest? Must thing you pointed out I think will be corrected later, this is a playtest, but I doubt a little about focus system. [/QUOTE]
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