(un)reason
Legend
Dragon Issue 281: March 2001
part 2/7
Previews: Another big release this month. The Psionics handbook shows that once again, they still aren't quite up on the quirks of the new system, with the most MAD suffering classes evar. Still, they've managed to put in a fairly balanced point based magic system, so you have that option. Roll on the revised edition.
Diablo has been converted now. So here's the tie in adventure, To Hell and Back. They try and sell this as an epic adventure, but I suspect executive meddling was involved in it's creation. Anyone know what this license was like?
And there's the usual pair of FR & DL novels. The Summoning by Troy Denning, and Downfall by Jean Rabe. An epic tale of ancient wizards trying to take over the Realms and another step in the redemption of Dhamon. Just how many do they have now?
Countdown to the forgotten realms: 3 months to go. This month's teaser basically just recaps the secret societies of the Realms. Most of them are familiar, and I suspect the others would be too if I'd read all the supplements and novels. You can bet most of them will have custom prestige classes, feats, magical items, and other cool stuff to make you want to join. But what they might be is not revealed here, as this is another single pager. So not much else to say here. Once again, it does the job.
Piffany is still intentionally missing the point in Nodwick. Dork tower still don't want to face reality either, even when it looks pretty pleasant.
Mind lords of Talaron: Unsurprisingly, our first psionic article is a fairly big one by one of their official writers. Even more interestingly, it's one that'll be converted to 3.5 and appear in the Complete Psionic splatbook later on. The 6 noble houses of a lost world, each naturally talented at a particular psionic discipline, now living secretly amongst normal people and trying to keep mind flayers from ruining this one. Interestingly, the codified mechanical distinction isn't introduced here, making the difference between the houses and regular people purely in the class and feats they select. However, they do have more room to go into their backstory and adventure hooks for them here, which is quite interesting to see, and means the two appearances are complementary to one-another. The result is particularly interesting in hindsight, showing that they will return to ideas and improve on them over the course of 3e. And as there's plenty of adventure hooks here, this definitely qualifies as both a notable and useful article. Good show. :claps:
Calm amid the storm: Even more interestingly, Bruce Cordell follows up with an article containing two githzerai focussed prestige classes, one of which will get updated for 3.5, while the other won't. Very curious indeed. Zerth Cenobites have the same basic concept, learning to see into the near future to boost their monkly abilities. However, the implementation of the two versions is very different, with both their prerequisites and power selections substantially altered. And taking a good look at the two, it once again looks like the 3.5 version is somewhat better mechanically, having easier to use powers, plus a minor psionic progression on top of that. The Arcanopath Monk is a prestige class intended to kick the ass of spellcasters, and is also interesting, because at the 10th level, it has the power to permanently erase spells from the minds of people hit by them, which is the kind of thing they'd move away from even further in 3.5. As with any case where they try and make nonspellcasters good at taking down spellcasters, they may succeed at their job, but they'll still be far less powerful overall and certainly less flexible, which leaves them lacking if their target has a chance to prepare. So this issue is definitely turning out to be a good demonstration of how much they have to learn about fine-tuning the d20 system. Fitting really, given the book they're drawing upon.
The splintered mind: Greyhawk isn't particularly well known for it's psionics. But neither does it exclude them entirely like Krynn. And since it's the core world for this edition, they have to be inclusive of all the stuff in the generic books. So where would a psionic organisation fit in? Well, the scarlet brotherhood has potential, filled with monks as it is, but as an evil organisation, this is a problem for players. A splinter organisation dedicated to overthrowing them, so you get the angsty rebel cache to draw players in? Well, it's a pretty well proven cliche by now, so why not. So here's one of those articles that mixes setting stuff and multiple types of new crunch fairly seamlessly. Three new exotic weapons. A prestige class. Six new psionic powers, and three sample multiclass progressions for building NPC's. The weapons have fairly typical exotic weapon bonuses, 2 double bladed two weapon fighting ones, and one that's exceedingly good at disarming. The prestige class is another monk/psionic hybrid, skewing a bit more towards the psionic side, and able to share minds with other teammates for mutual benefit. (which is one thing 2e psionics did better than 3e. ) The new powers are all Telepathy or Clairsentience ones, and also feel less like reflavored spells than a lot of the powers from the new Psionics handbook. So this isn't the most high-powered of articles, but is pretty pleasing flavourwise.
part 2/7
Previews: Another big release this month. The Psionics handbook shows that once again, they still aren't quite up on the quirks of the new system, with the most MAD suffering classes evar. Still, they've managed to put in a fairly balanced point based magic system, so you have that option. Roll on the revised edition.
Diablo has been converted now. So here's the tie in adventure, To Hell and Back. They try and sell this as an epic adventure, but I suspect executive meddling was involved in it's creation. Anyone know what this license was like?
And there's the usual pair of FR & DL novels. The Summoning by Troy Denning, and Downfall by Jean Rabe. An epic tale of ancient wizards trying to take over the Realms and another step in the redemption of Dhamon. Just how many do they have now?
Countdown to the forgotten realms: 3 months to go. This month's teaser basically just recaps the secret societies of the Realms. Most of them are familiar, and I suspect the others would be too if I'd read all the supplements and novels. You can bet most of them will have custom prestige classes, feats, magical items, and other cool stuff to make you want to join. But what they might be is not revealed here, as this is another single pager. So not much else to say here. Once again, it does the job.
Piffany is still intentionally missing the point in Nodwick. Dork tower still don't want to face reality either, even when it looks pretty pleasant.
Mind lords of Talaron: Unsurprisingly, our first psionic article is a fairly big one by one of their official writers. Even more interestingly, it's one that'll be converted to 3.5 and appear in the Complete Psionic splatbook later on. The 6 noble houses of a lost world, each naturally talented at a particular psionic discipline, now living secretly amongst normal people and trying to keep mind flayers from ruining this one. Interestingly, the codified mechanical distinction isn't introduced here, making the difference between the houses and regular people purely in the class and feats they select. However, they do have more room to go into their backstory and adventure hooks for them here, which is quite interesting to see, and means the two appearances are complementary to one-another. The result is particularly interesting in hindsight, showing that they will return to ideas and improve on them over the course of 3e. And as there's plenty of adventure hooks here, this definitely qualifies as both a notable and useful article. Good show. :claps:
Calm amid the storm: Even more interestingly, Bruce Cordell follows up with an article containing two githzerai focussed prestige classes, one of which will get updated for 3.5, while the other won't. Very curious indeed. Zerth Cenobites have the same basic concept, learning to see into the near future to boost their monkly abilities. However, the implementation of the two versions is very different, with both their prerequisites and power selections substantially altered. And taking a good look at the two, it once again looks like the 3.5 version is somewhat better mechanically, having easier to use powers, plus a minor psionic progression on top of that. The Arcanopath Monk is a prestige class intended to kick the ass of spellcasters, and is also interesting, because at the 10th level, it has the power to permanently erase spells from the minds of people hit by them, which is the kind of thing they'd move away from even further in 3.5. As with any case where they try and make nonspellcasters good at taking down spellcasters, they may succeed at their job, but they'll still be far less powerful overall and certainly less flexible, which leaves them lacking if their target has a chance to prepare. So this issue is definitely turning out to be a good demonstration of how much they have to learn about fine-tuning the d20 system. Fitting really, given the book they're drawing upon.
The splintered mind: Greyhawk isn't particularly well known for it's psionics. But neither does it exclude them entirely like Krynn. And since it's the core world for this edition, they have to be inclusive of all the stuff in the generic books. So where would a psionic organisation fit in? Well, the scarlet brotherhood has potential, filled with monks as it is, but as an evil organisation, this is a problem for players. A splinter organisation dedicated to overthrowing them, so you get the angsty rebel cache to draw players in? Well, it's a pretty well proven cliche by now, so why not. So here's one of those articles that mixes setting stuff and multiple types of new crunch fairly seamlessly. Three new exotic weapons. A prestige class. Six new psionic powers, and three sample multiclass progressions for building NPC's. The weapons have fairly typical exotic weapon bonuses, 2 double bladed two weapon fighting ones, and one that's exceedingly good at disarming. The prestige class is another monk/psionic hybrid, skewing a bit more towards the psionic side, and able to share minds with other teammates for mutual benefit. (which is one thing 2e psionics did better than 3e. ) The new powers are all Telepathy or Clairsentience ones, and also feel less like reflavored spells than a lot of the powers from the new Psionics handbook. So this isn't the most high-powered of articles, but is pretty pleasing flavourwise.