Fanaelialae
Legend
Sounds to me like your players might not be into high level play. Like anything else, it requires buy in from the players, although IME it's only been an issue with ultra-casual players (like a GF who's only playing because her BF is). The only other times I've seen that were when someone had to bring in a new high level character, before they'd learned how to properly play it."Low mental overhead" is boring.
When the players don't use their high level abilities, because they don't know what to do with them or forget they have them, and I don't use high level abilities so the players stand a chance, then what is the point of playing at high level?
Most of the players I've gamed with are excited to use high level abilities (sometimes to the extent that they waste them using the proverbial elephant gun to swat a gnat). To me that suggests they aren't interested in high level play.