Based on Sztany's post here:
As suggested, read "use every trained skill" should be "use 4 trained skills"; use every maneuver/class ability should be "use more than half of your maneuvers/class abilities".
I'd been kicking around a similar idea; some additional ideas include:
- Trigger a trap (of equal or higher level)
- Determine the veracity of a rumor
- Complete a quest (anybody's; even if it wasn't yours, you can get the card for it!)
- Recover "suitable wealth" for your level
- Behavior you could describe as "Failing a wisdom check" or "Failing an intelligence check"
- Have a persuasive argument be cut off by the DM -- you've made a very persuasive argument, but the Duke simply doesn't agree, for plot reasons. Have an experience card instead. Sorry!
What other ideas do people have for non-experience-point worthy-of-experience-reward ideas?
I just thought of something. What if, for those who like OP don't want XP in their game, each character had a small list of things that he or she has to do before he or she levels up. For example, a fighter player might have to do each of the following at least once:
- defeat an opponent of equal or higher level
- take part of a battle involving at least 5 opponents
- use every of his trained skills (only uses that actually do something desired are counted)
- take a hit and lose HP
- use each known maneuver and every other activated class ability once
Its not for everyone, but might be an interesting experience.
As suggested, read "use every trained skill" should be "use 4 trained skills"; use every maneuver/class ability should be "use more than half of your maneuvers/class abilities".
I'd been kicking around a similar idea; some additional ideas include:
- Trigger a trap (of equal or higher level)
- Determine the veracity of a rumor
- Complete a quest (anybody's; even if it wasn't yours, you can get the card for it!)
- Recover "suitable wealth" for your level
- Behavior you could describe as "Failing a wisdom check" or "Failing an intelligence check"
- Have a persuasive argument be cut off by the DM -- you've made a very persuasive argument, but the Duke simply doesn't agree, for plot reasons. Have an experience card instead. Sorry!
What other ideas do people have for non-experience-point worthy-of-experience-reward ideas?